They went back to using "modern" instead of "contemporary."
https://x.com/Konami/status/1796549696766255380
https://nitter.poast.org/Konami/status/1796549696766255380
Come up with your own metric that pushes one over the edge. In cases where I have trouble picking one I mention the runner up and why. For me it is usually coming down to those games that I come back to often if I have trouble.
Play Asia does this all the time, by the way. Play Asia isn't an indicator of anything. Internet rumors spread about Capcom announcing this, RE5 remake, RE0 remake, and CV remake this summer and Play Asia made placeholders for them. Nothing substantial to back it up. It's why I didn't post a...
Final Fantasy (Square - Nintendo Entertainment System) / 1990
1990 came down to three US releases, but I ultimately had to go with Final Fantasy. The other two were Super Mario Bros. 3 and Ninja Gaiden II. I have kept on returning to this game the most over the years than I have the other...
Dead Space remake doesn't look any different from the original game from a gameplay perspective. The Callisto Protocol really doesn't, either, when it comes to the shooting mechanics. Melee is more dynamic, of course.
Fact of the matter is that Resident Evil 4 set the standard for pretty much...
Managing inventory with just graphical icons is a pain in the ass, the in-game map is useless, and the UI doesn't scale at all. Even playing this game at release at 1600x1200 resolution was a chore due to how small the UI got. The one good thing about it was the journal. I didn't play a whole...
I think they're trying the Overwatch thing of telling backstory in the form of comics and other things, but with cinematics instead. I read that they're going to do one of those kinds of videos every week or so leading up to release.