As an Australian, I share the sentiments of most people here. It was a ridiculous rating decision, and the fact that other countries have to pay for it as well is shameful. Most gamers I know here absolutely despise the censorship taking place. Even the popular media are starting to ask...
My personal feeling from interviews and other assorted information is that the design shift was instigated by Harvey Smith, who assumed lead designer position while Warren Spector helped out on other Ion Storm projects (I think Thief: Deadly Shadows was in embryonic development at around that...
Ah...I was thinking of the wrong title. I agree. All platforms have limits, and in the case of consoles, this can sometimes be an advantage. I was having a bit of a poke around in the IGN images of the Xbox version of Morrowind, and besides a reduction in texture quality and draw distance, there...
Perhaps I should have elaborated further in my original post, but I've something to add to this comment.
You are correct in that consoles are sometimes made the scapegoat for multi-platform failures. I made the jump to Xbox360 only recently, and find the experience very fulfilling...
It is true that games of Deus Ex calibre are few and far between, but many of the design decisions made on Invisible War were obviously bad (or even shameful), particularly when several of the original design team were on board (not least of which was Warren Spector).
A few simple choices at...
Excellent read. Thank you.
One quick question if I may. You mentioned in the article that you put a tremendous amount of time and effort into ensuring that each lap in the game is as comparable as possible. Do you run any statistical analyses (such as Analysis of Variance/pairwise...
As long as your system is performing fine on the games you enjoy playing now, you could probably stand to wait a couple of months until matters clarify on Nvidia's release schedule. It would also allow you to better appraise the release schedule of upcoming titles and what will be required for...
I'm not sure if this is a recent addition, but I've just reinstalled and finished Stalker with the latest patch. There are AA controls in the advanced video options.
It also seems to have a number of other refinements, like dramatically improved performance and an option for motion blur like...
I had a bit of a poke around on the Steampowered forums. I found a couple of pertinent threads:
http://forums.steampowered.com/forums/showthread.php?t=586533&highlight=ai_disable
http://forums.steampowered.com/forums/showthread.php?t=579647&highlight=ai_disable
It seems that if the...
At the time of release, many people felt that if they had simply removed the 'Deus Ex' name from the game, it would have stood well on it's own merits. Indeed, it does have some fairly fun elements in the game. There were one or two moments of dialogue that made me feel, for the first time in a...
Yes, if only it were possible to pretend that the events of Invisible War never occurred. I'd be quite partial to another System Shock game as well.
I'm going to be optimistic here, and hope Bioshock lives up to the hype. I think that a cross-platform Deus Ex sequel would have similar needs...
I think one of the major problems with Invisible War was that it was developed with the limitations of the Xbox in mind. This explains the small, claustrophobic level design. There was never really much point to setting the game in Seattle, Cairo or Trier because you couldn't actually see much...