This here. There is no way AMD, or any major microprocessor, would sell apu/cpu's for such a low price even if volume was projected at 100-200 mill minimum units. Traditionally consoles are sold at a loss. I would project the PS4 will sell for between 349-499 and cost 600-800 per unit manu cost...
This here. There is no way AMD, or any major microprocessor, would sell apu/cpu's for such a low price even if volume was projected at 100-200 mill minimum units. Traditionally consoles are sold at a loss. I would project the PS4 will sell for between 349-499 and cost 600-800 per unit manu cost...
I don't understand... are you saying game engines don't work on multi-platforms, i.e. UE3/4? That when engines are optimized for AMD x86 multicore CPUs that there is no chance for the translation to carry over to AMD non-console CPUs x86? Just trying to clarify
EDIT: PS4 has 8 GB of RAM (1GB...
Who thinks that with the new PS4 AMD Jaguar 8-core CPU/APU that games will port/code better over Intel next year? Or at least come closer in terms of bottleneck? Where as games coded for multi-core could be the norm and AMD having similar tech in consoles and PCs will help them make gains...
true, unless you use a 6670 in hybrid crossfire with the igp in the APU, the 6670 will use the system mem and not it's own gddr3 if i recall correctly which with 2400 speed RAM will make the crossfire setup effectively a 7870GE...
now with any other GPU like a 7950 it would use the GDDR on...
from what i have researched mobo's that support 2400 gives 10-15 more FPS over 1600 on average... that is pretty good for an additional $20 or so in price of 8GB (2x4GB) of RAM.
Right on! Thanks Rogue a 5800k price drop would be nice, especially depending on the benchmarks vs a 6800k, as I want a new budget builds for me and the wife even if I have to wait tell June