New CryEngine 3 footage from Crytek. Shows their indirect illumination tech in action. To be used in Crysis 2.
http://www.youtube.com/watch?v=vPQ3BbuYVh8
Source (includes slides, paper etc.): http://www.crytek.com/technology/presentations/
The screenshot examples below have been picked from various Crysis fan forums and are created in-game/in-engine using custom Time of Day settings, textures, models, maps, mods and so on. But it's mainly ToD tweaking in the Sandbox 2 world editor that comes with the game.
Rest of the gallery...
Warmonger - Operation: Downtown Destruction GDC 2007 gameplay video (no sound), 124MB
http://file.4gamer.net/movie/GDC_2007/gdc2007warmonger.zip
The video shows buildings and other structures being blown to bits from inside and outside and also the deformation/bending of metal (shooting at...
http://graphics.cs.uiuc.edu/svn/kcrane/web/project_fluid.html
Here's another video of the smoke demo: http://www.gamespot.com/pages/video_player/popup.php?sid=6161513&pid=
Hopefully the full quality HD versions and the real time demos are released soon by NVIDIA.
EDIT: Noticed that this...
AGEIA has released a interactive demo showcasing hardware-accelerated fluids.
http://www.ageia.com/web_downloads/carwash.exe (13.9MB)
The demo runs without a PhysX card but the fluids won't work. I'd like to see a video of this (duh). PPU people willing to Fraps this?
Got this from...
http://www.cubophobia.at.tt
- PhysX card not required
- Seems to be NVIDIA only :(
- If the game crashes to desktop try modifying the refreshrate value from gamesettings.ini file OR install the latest PhysX drivers
This is a cool little game that has nice physics and particularly great...
Artificial Studios Brings Ultra-Realistic Physics and Intense Psychic Combat to Life With CellFactor: Revolution for the PC
Saw a bit about this on the official CellFactor forums a couple of months ago. Nice to see this confirmed.
Screenshots...
Seems like there is a CellFactor benchmark called CellMark coming up?
http://translate.google.com/translate?u=http%3A%2F%2Fwww.4gamer.net%2Fnews.php%3Furl%3D%2Fnews%2Fhistory%2F2006.07%2F20060718230720detail.html&langpair=ja%7Cen&hl=en&safe=off&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools
A...
Two NVIDIA videos: http://downloads.guru3d.com/download.php?det=1357 (be sure to click on both mirrors)
EDIT1: Article about all the HW physics options: http://www.pcper.com/article.php?aid=228
NVIDIA videos
Bricks Demo: http://www.fileshack.com/file.x?fid=8574
Dino Demo...
http://www.truevision3d.com/phpBB2/viewtopic.php?p=76777#76777
That's a pretty harsh and kind of a surprising comment, considering the developer support PhysX has gotten so far. Do you guys have anything to say about that?
Another interesting interview where Havok favors GPU over dedicated PPU for physics acceleration in games.
http://www.gamespot.com/news/6136639.html
Good to have an answer on this bit. It has been bothering me lately:
AGEIA/PPU vs. Havok/GPU, which one will prevail? Either way is fine...