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    Dell U2410

    Unfortunately, you would need either a 3D LUT or a dynamic gamut conversion in the monitor to have a true sRGB emulation. A simple LUT, whatever the bit depth, cannot do that.
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    Win7 - Wide Gamut - Oversaturation? Still an issue?

    My opinion is that it is mainly an OS issue: - the OS is supposed to provide some "virtualization" of the hardware environment, ESPECIALLY for legacy softwares that were written using assumptions which were valid at the time. When basic assumption are no longer verified because of new...
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    Win7 - Wide Gamut - Oversaturation? Still an issue?

    As it is not included in the standard MPlayer distribution, I don't think it had a chance to be extensively tested. However, it relies on the little cms engine which is working pretty well, and I had not hit into any issue with this modified MPlayer. You can use the generic ICC profile...
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    Win7 - Wide Gamut - Oversaturation? Still an issue?

    MPlayer, but it requires an unofficial patch enabling full ICC/ICM profiles support and gamut conversion using littlecms lib. Sadly, it was never integrated in the main trunk. I built a win32 version, works fine. I have seen other solutions such as MPC with a pixel shader to carry the gamut...
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    Win7 - Wide Gamut - Oversaturation? Still an issue?

    The "assume(sRGB)" is not so easy to handle: it involves a gamut conversion each time a color would be referred. Colored bitmaps (such as textures) can also be fed directly to the graphic hardware, and the OS would have to hook into all these operations to have an opportunity to correct the...
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