[H]ard|Forum

Go Back   [H]ard|Forum > Bits & Bytes > General Gaming

Reply
 
Thread Tools Search this Thread
  #61  
Old 07-07-2005, 11:49 AM
MemoryInAGarden [H]ardness Supreme, 6.3 Years
 
MemoryInAGarden is offline
Any game will get boring if you add no variety. I went from a paladin to a priest that I'm playing seriously now. Totally different experience.
__________________
Email and Paypal: rspoff@chartertn.net
Heatware: Memory In A Garden
  #62  
Old 07-07-2005, 12:22 PM
abudhu [H]ard|Gawd, 5.3 Years
 
abudhu is offline
1st off I am amazed that people have kept their cool in this thread. I was expecting a flame bait

Anywho,
After starting a new character (Lvl 9 Pally) I really wish there was two changes. And if there is a way to change this please, for the love of god someone tell me.

1) If you are using "Click to move" That the LEFT Mouse Button be the Click to move, and the RIGHT mouse button be to move around the camera freely while you run.

2) Quest MAP Markers. Dear god, how I utterly hate reading "travel ____ and Kill this." Especially when I don't know where ____ town/city/location is on my map. It'd be so much nicer to have a map marker display with each quest so you can towards it.

In a related matter, the game is actually semi-more fun this time around. Still a bigger Guild Wars fan, but hell. I have both installed, and I play both. Not sure why people just can't love both. O'well to each his own.
__________________
Main Rig:
AMD 64 X2 5600+ | Asus M2N-SLI Delux AM2 NForce 571 | 4GB PC2 6400 Corsair RAM | eVGA GeForce 8800GTS | 250GB Seagate SATA x 3 | 19" Widescreen Acer LCD's x 2

Laptop:
Macbook White 2.1Ghz | 1 GB Ram | 120GB HD

Running Vista Business 64bit Since Nov 16th 2006
  #63  
Old 07-07-2005, 12:49 PM
HHunt [H]ardness Supreme, 8.8 Years
 
HHunt is offline
Quote:
Originally Posted by abudhu
1st off I am amazed that people have kept their cool in this thread. I was expecting a flame bait

Anywho,
After starting a new character (Lvl 9 Pally) I really wish there was two changes. And if there is a way to change this please, for the love of god someone tell me.

1) If you are using "Click to move" That the LEFT Mouse Button be the Click to move, and the RIGHT mouse button be to move around the camera freely while you run.

2) Quest MAP Markers. Dear god, how I utterly hate reading "travel ____ and Kill this." Especially when I don't know where ____ town/city/location is on my map. It'd be so much nicer to have a map marker display with each quest so you can towards it.

In a related matter, the game is actually semi-more fun this time around. Still a bigger Guild Wars fan, but hell. I have both installed, and I play both. Not sure why people just can't love both. O'well to each his own.
1) Is why I bound "toggle autorun" to wheel-click. Click the wheel, and then use right-drag to change direction (or QAED).
2) Is why I have thottbot and wow/allakhazam open on the other computer. (Everyone has two computers, right?)
__________________
Location: Norway
Under no circumstances will I ever purchase anything offered to me as the result of an unsolicited e-mail message. Nor will I forward chain letters, petitions, mass mailings, or virus warnings to large numbers of others. This is my contribution to the survival of the online community.
-- FreeBSD 8.0, Windows 7 --
  #64  
Old 07-07-2005, 12:52 PM
gizo [H]ard|Gawd, 8.7 Years
 
gizo is offline
Quote:
Originally Posted by kick@ss
1) Warriors are for tanking and DPS
3) Paladins are not for tanking, they're nowhere nearly as good as warriors at it. In some situations (lower level instances or easier encounters) they can backup tank.
4+5) AoE is VERY little of a mage/warlocks's overall damage. There are very few areas where you actually AoE.
6) Aggro managmenet is not an issue if a rogue has a clue.

Rogues don't own warriors, it's the other way around. Enrage + MS crit with an arcanite/spinal reaper = rogue going down fast. Rogues can easily dominate warlocks... that's like the easiest class for a rogue to beat.
1) There is no way warriors are any good for DPS. The warriors on our guilds are equiped with arcanite reapers and their damage comes no where even close to the rogues. Warriors are trully good for tanking and holding aggro. They are not DPS machines.

2)I aggree with you that Pallies aren't main tanks, but off tanks.

4+5) Mages and warlocks are damn good for AE in all 10 -15 man ubrs, lbrs, strath, and scholo instances. In fact, in our guild, that is all we do. We do ubrs in 50-55 minutes flat everytime. I have screen shots if you guys need proof. Fuck single pulling and sheeping when you can have 3-4 mages with a warlock AEing shit to death.

Rogues own warriors so damn easily. In our guild, we have rogues that are 5 levels below any warriors and they can whoop them with out using any timers at all. Rogues just bends warriors over with cheapshot, backstab, evicerate and gouge.

Rogues can own any cloth wearer pretty good. But warlocks are damn hard to beat if they have their succubus out. charm and fear + dot for the win! Also warlocks do have the abilities to .5 sec cast voids and use their voids as a shield as well.
__________________
[--AMD64 X2 4200 S939 --][--2GB Dual Channel 2 sticks--]
[--MSI Neo2 Platinum--][--Lian Li V1000--]
[--SLI eVGA 7800 GT OC CO--][--Antec NeoPower 480 Modular--]
[--Dell 2405--]
  #65  
Old 07-07-2005, 01:18 PM
kick@ss [H]ardness Supreme, 9.3 Years
 
kick@ss is offline
Quote:
Originally Posted by gizo
1) There is no way warriors are any good for DPS. The warriors on our guilds are equiped with arcanite reapers and their damage comes no where even close to the rogues. Warriors are trully good for tanking and holding aggro. They are not DPS machines.
Ahahahahhahahahahahahahahahahahahahahahahahahahahahahahahaha hahahahahaha.
Ahahahahahhahahahahahahahahahahahahahahahahahahahahahahahaha hahaha.
AHhahahahahahahahahah.
No. Wrong. I'm sorry, but you're completely clueless.
http://files.filefront.com/SEARCH/;3.../fileinfo.html
Try watching that and then tell me that warriors don't deal good damage.

Quote:
Originally Posted by gizo
4+5) Mages and warlocks are damn good for AE in all 10 -15 man ubrs, lbrs, strath, and scholo instances. In fact, in our guild, that is all we do. We do ubrs in 50-55 minutes flat everytime. I have screen shots if you guys need proof. Fuck single pulling and sheeping when you can have 3-4 mages with a warlock AEing shit to death.
I significantly doubt you make it through UBRS in 50-55, but we'll pretend you do.

Quote:
Originally Posted by gizo
Rogues own warriors so damn easily. In our guild, we have rogues that are 5 levels below any warriors and they can whoop them with out using any timers at all. Rogues just bends warriors over with cheapshot, backstab, evicerate and gouge.
Your guild must have some really shitty warriors. Somehow based on your comments I doubt you've even made it through UBRS. BTW, that is like the worst ever opener against a warrior.

Quote:
Originally Posted by gizo
Rogues can own any cloth wearer pretty good. But warlocks are damn hard to beat if they have their succubus out. charm and fear + dot for the win! Also warlocks do have the abilities to .5 sec cast voids and use their voids as a shield as well.
Yeah, because warlocks really have the succubus out that much.
  #66  
Old 07-07-2005, 01:40 PM
JustinSane [H]ard|Gawd, 4.6 Years
 
JustinSane is offline
Quote:
Originally Posted by kick@ss
Ahahahahhahahahahahahahahahahahahahahahahahahahahahahahahaha hahahahahaha.
Ahahahahahhahahahahahahahahahahahahahahahahahahahahahahahaha hahaha.
AHhahahahahahahahahah.
No. Wrong. I'm sorry, but you're completely clueless.
http://files.filefront.com/SEARCH/;3.../fileinfo.html
Try watching that and then tell me that warriors don't deal good damage.

I significantly doubt you make it through UBRS in 50-55, but we'll pretend you do.

Your guild must have some really shitty warriors. Somehow based on your comments I doubt you've even made it through UBRS. BTW, that is like the worst ever opener against a warrior.


Yeah, because warlocks really have the succubus out that much.
What UI was that guy using in the video?
  #67  
Old 07-07-2005, 01:41 PM
QHalo 2[H]4U, 7.4 Years
 
QHalo is online now
One of our mages did 100k+ damage to Rag the last time we killed him. Rogues, hunters weren't even close. Talisman of Ephimeral Power + 300 Frost damage gear FTW! I used his mage the other night and crit one of Domo's healers for 2019 with a frostbolt.

As for warriors not DPS machines, LOL @ you sir. We have two tanks on Rag, one as a backup and 4 other warriors doing DPS. Below 20% Warriors will destroy most other classes in terms of DPS. Ever heard of Execute + Obsidian Edge Blade + Full Rage? Try top 15 in terms of DPS.

As for rogues to Martin, just wait man. We have a rogue with Perdition MH and Gutgore in the OH. He ambushes for 1900 and BS's for 1700 all crits.

www.immortalisguild.org

Last edited by QHalo; 07-07-2005 at 01:49 PM..
__________________
Dell T7400 - dual 5405's, 8GB of RAM, RAID 1 OS, RAID 1 Data - ESXi 3.5
Dell E6400 - 4GB of RAM, 128GB Samsung RBX SSD - Win7
Q6600, 6GB of RAM, 320GB Ubuntu 9.10 64bit - Dynamips lab
iMac 27" 3.06 C2D, 4GB, 1TB, ATi 4670
  #68  
Old 07-07-2005, 03:28 PM
EricNS Limp Gawd, 4.7 Years
 
EricNS is offline
Quote:
Originally Posted by D1sc1pl3 0f Mal1c3
There's a difference between a bad MMO and one you don't like... If it were a bad game it would have been reciever far, far less well than it was by both the gaming community as well as critics.

It's bad for several reasons:

1. There is no communication between the players and the devs, CM's are incompetent tools and should be fired.
2. The game is trying to be balanced around both PVP and PVE. This does not work.
3. Terrible job of accounting for mudflation. (this directly effects the PVP and PVE balance issue)
4. Lack of penalties for screwing up. (this one i guess is personal.)
  #69  
Old 07-07-2005, 03:33 PM
D1sc1pl3 0f Mal1c3 Gawd, 5.4 Years
 
D1sc1pl3 0f Mal1c3 is offline
Quote:
Originally Posted by EricNS
It's bad for several reasons:

1. There is no communication between the players and the devs, CM's are incompetent tools and should be fired.
2. The game is trying to be balanced around both PVP and PVE. This does not work.
3. Terrible job of accounting for mudflation. (this directly effects the PVP and PVE balance issue)
4. Lack of penalties for screwing up. (this one i guess is personal.)
There are over a million players, what would you suggest? There is a suggestion forum that is read, and I will agree that there needs to be more communication, but this does not make the game poor. There are PvP and PvE servers, you can pick which one you like and all classes can be effective in PvP, even if some have advantages. I'm not sure what mudflation is, and the lack of penalties is a godsend. If I lost XP for every time I died I'm not sure how much longer I would play this game.
__________________
AMD Athlon64 X2 6000+
nVidia8800GT 512mb
4 gigs DDR2 800 RAM
  #70  
Old 07-07-2005, 03:34 PM
abudhu [H]ard|Gawd, 5.3 Years
 
abudhu is offline
Quote:
Originally Posted by EricNS
It's bad for several reasons:

1. There is no communication between the players and the devs, CM's are incompetent tools and should be fired.
2. The game is trying to be balanced around both PVP and PVE. This does not work.
3. Terrible job of accounting for mudflation. (this directly effects the PVP and PVE balance issue)
4. Lack of penalties for screwing up. (this one i guess is personal.)
2) GW Does this very well though

4) (edit misread you statement) The penatly system is fine in WoW. Though I simply cannot stand death in WoW. For the sole reason I always seem to enter a graveyard that in clear across the map and literally, on most cases, spend 5-10 minutes running back to my body. Using the Ghost there is never an option. Who wants a 25% hit on all your gear after already getting -2-3hit on your gear aleady.
__________________
Main Rig:
AMD 64 X2 5600+ | Asus M2N-SLI Delux AM2 NForce 571 | 4GB PC2 6400 Corsair RAM | eVGA GeForce 8800GTS | 250GB Seagate SATA x 3 | 19" Widescreen Acer LCD's x 2

Laptop:
Macbook White 2.1Ghz | 1 GB Ram | 120GB HD

Running Vista Business 64bit Since Nov 16th 2006
  #71  
Old 07-07-2005, 03:35 PM
kick@ss [H]ardness Supreme, 9.3 Years
 
kick@ss is offline
Quote:
Originally Posted by JustinSane
What UI was that guy using in the video?
It's mostly default except for the thing that shows damage above his head. I don't remember what it's called off the top of my head, but if you look around curse-gaming.com for a while I'm sure you can find it.
  #72  
Old 07-07-2005, 03:37 PM
JustinSane [H]ard|Gawd, 4.6 Years
 
JustinSane is offline
Quote:
Originally Posted by kick@ss
It's mostly default except for the thing that shows damage above his head. I don't remember what it's called off the top of my head, but if you look around curse-gaming.com for a while I'm sure you can find it.
Yup thats what I want the damage and spells above the head.
  #73  
Old 07-07-2005, 03:45 PM
QHalo 2[H]4U, 7.4 Years
 
QHalo is online now
Quote:
Originally Posted by JustinSane
Yup thats what I want the damage and spells above the head.
http://rjhaney.pair.com/sct/

Scrolling combat text. Built my an old TFC clanmate of mine.

NJ Snare.
__________________
Dell T7400 - dual 5405's, 8GB of RAM, RAID 1 OS, RAID 1 Data - ESXi 3.5
Dell E6400 - 4GB of RAM, 128GB Samsung RBX SSD - Win7
Q6600, 6GB of RAM, 320GB Ubuntu 9.10 64bit - Dynamips lab
iMac 27" 3.06 C2D, 4GB, 1TB, ATi 4670
  #74  
Old 07-07-2005, 03:50 PM
EricNS Limp Gawd, 4.7 Years
 
EricNS is offline
Quote:
Originally Posted by D1sc1pl3 0f Mal1c3
There are over a million players, what would you suggest? There is a suggestion forum that is read, and I will agree that there needs to be more communication, but this does not make the game poor. There are PvP and PvE servers, you can pick which one you like and all classes can be effective in PvP, even if some have advantages. I'm not sure what mudflation is, and the lack of penalties is a godsend. If I lost XP for every time I died I'm not sure how much longer I would play this game.

A million people cant be wrong, or misinformed can they???

You're right there are PVE and PVP servers, so balance the PVP servers around PVP and balance the PVE servers around PVE.

Mudflation is what is causing melee to vastly over take casters in the DPS department. Mudflation is the trickle down of the top gear to the masses. The top gear should be a reward to the people that play the best, not something that everyone is entitled to.This problem is making casters easily dispersed, they have very little defense against a non retarded melee.

In an MMO, you need penalties. It is a deterent to mudflation, as well as a reinforcer for good play. People dont play better if they arent forced to, and right now they arent.

Quote:
2) GW Does this very well
4) (edit misread you statement) The penatly system is fine in WoW. Though I simply cannot stand death in WoW. For the sole reason I always seem to enter a graveyard that in clear across the map and literally, on most cases, spend 5-10 minutes running back to my body. Using the Ghost there is never an option. Who wants a 25% hit on all your gear after already getting -2-3hit on your gear aleady.
You're right, it does, but GW isnt WoW unfourtanetly or i wouldnt be disappointed.

I address the penalty system above, you can look at it there.

** I'm not saying that you should not play WoW, or you should not be having fun with it, im only saying that in its current form, it is somewhat broken and could be a whole lot better(which can happen with MMO's since they are somewhat of a permanent beta type game). Unfourtanetly i do not think it will be fixed before Vangaurd comes out, which i do hope is a better game at release, and feel that it does have the chance to be consider its maker is the same as the most successsful and fun MMO i've played. Brad mcquad (f'ing last names) made EQ and was with it up untill Velious, after that it was Sony's game and no long part of "The Vision" **

Last edited by EricNS; 07-07-2005 at 03:56 PM..
  #75  
Old 07-07-2005, 04:02 PM
abudhu [H]ard|Gawd, 5.3 Years
 
abudhu is offline
Question: What sort of penalties would you like to see implemented? I am curious.
__________________
Main Rig:
AMD 64 X2 5600+ | Asus M2N-SLI Delux AM2 NForce 571 | 4GB PC2 6400 Corsair RAM | eVGA GeForce 8800GTS | 250GB Seagate SATA x 3 | 19" Widescreen Acer LCD's x 2

Laptop:
Macbook White 2.1Ghz | 1 GB Ram | 120GB HD

Running Vista Business 64bit Since Nov 16th 2006
  #76  
Old 07-07-2005, 04:20 PM
]|[ Mar']['in ]|[ [H]ardness Supreme, 7.4 Years
 
]|[ Mar']['in ]|[ is offline
Just a correction to my last post. I did ubrs last night, and there was a warlock who outdamaged myself and everyone else by an enormous amount. It was absolutely crazy. (17% or something in a 15 man raid).
__________________
The beatings will continue until morale improves.
  #77  
Old 07-07-2005, 04:24 PM
EricNS Limp Gawd, 4.7 Years
 
EricNS is offline
Quote:
Question: What sort of penalties would you like to see implemented? I am curious.
** THIS IS HOW IT WOULD WORK IN PVE **
PVP, the way things currently is fine imo.

An exp penalty is always a good motivator, but it has to be implemented correctly. This is how i would do it:

If you die, you, not your group, you lose X amount of exp (i feel that 5 bubbles of exp would be fair.) . You do not take equipment hits from deaths, only from use. If you die, you have a couple of choices to make and those are:
1. Run back to your corpse, gain no exp back and take a 75% hit to gear.
2. Get ressed by the spirit healer, you got 70% of you exp back, but take a 50% hit to gear quality. You also have to run or be summoned back to the group.
3. Get ressed, this would need a re-evaulation of current spells.
A)Shaman and Paladin rez would both be for 75% exp and you would only take a 20% hit to gear.
B)Druid rez would be a 75% exp and you would only take a 15% hit to gear.
C)Priest rez would be 85% exp and you would take a 15% hit to gear.

Talents would be in place in the appropriate trees to increase the benefit of these resses.

Last edited by EricNS; 07-07-2005 at 04:30 PM..
  #78  
Old 07-07-2005, 04:42 PM
gizo [H]ard|Gawd, 8.7 Years
 
gizo is offline
Quote:
Originally Posted by kick@ss
Ahahahahhahahahahahahahahahahahahahahahahahahahahahahahahaha hahahahahaha.
Ahahahahahhahahahahahahahahahahahahahahahahahahahahahahahaha hahaha.
AHhahahahahahahahahah.
No. Wrong. I'm sorry, but you're completely clueless.
http://files.filefront.com/SEARCH/;3.../fileinfo.html
Try watching that and then tell me that warriors don't deal good damage.

I significantly doubt you make it through UBRS in 50-55, but we'll pretend you do.

Your guild must have some really shitty warriors. Somehow based on your comments I doubt you've even made it through UBRS. BTW, that is like the worst ever opener against a warrior.


Yeah, because warlocks really have the succubus out that much.
Hey, why am I completely clueless when you are the one that obviously have not done UBRS in the time our guild has?

I can't watch the video right now. but i will be sure to do so when i get home. I will also post up some screen shots later just to prove your dumb ass wrong. If you're lucky, I'll also frap a video tonight of our ubrs run.

Out of curiosity, what dps do your rogues and warriors maintain in battle? Cause I know for sure my hunter maintains around 150 -200 avg dps while my mage maintains 350-2500 dps. I'm pretty sure rogues can maintain their dps at around 500 avg.
__________________
[--AMD64 X2 4200 S939 --][--2GB Dual Channel 2 sticks--]
[--MSI Neo2 Platinum--][--Lian Li V1000--]
[--SLI eVGA 7800 GT OC CO--][--Antec NeoPower 480 Modular--]
[--Dell 2405--]
  #79  
Old 07-07-2005, 04:44 PM
Seelenlos Limp Gawd, 4.8 Years
 
Seelenlos is offline
Quote:
Originally Posted by abudhu
After starting a new character (Lvl 9 Pally)
Another promising soul lost to the degradation of the alliance, we mourn your lost.

Did you at least start on stormscale so we can hunt you down?
  #80  
Old 07-07-2005, 04:59 PM
gizo [H]ard|Gawd, 8.7 Years
 
gizo is offline
Quote:
Originally Posted by ]|[ Mar']['in ]|[
Just a correction to my last post. I did ubrs last night, and there was a warlock who outdamaged myself and everyone else by an enormous amount. It was absolutely crazy. (17% or something in a 15 man raid).
Our mages and warlocks always hit the 16% mark worth of damage. Rogues rank up there too with 14% usually. Then the warriors, pallies and hunters.

When we can't get a good group together ending up with only one mage and one warlock. My mage always gets 20% + worth of the overall damage.
__________________
[--AMD64 X2 4200 S939 --][--2GB Dual Channel 2 sticks--]
[--MSI Neo2 Platinum--][--Lian Li V1000--]
[--SLI eVGA 7800 GT OC CO--][--Antec NeoPower 480 Modular--]
[--Dell 2405--]
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:50 AM.


Valid XHTML 1.0 Transitional

Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Copyright 2000 - 2009 KB Networks, Inc.