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#1
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2008 Game Developer Salary Survey
Game Developer magazine has posted the results of its game developer salary survey and found that salaries are up by 7% in spite of the economy. Salaries for designers and artists were just under $70k a year while the folks in business & marketing were pulling down over $100k a year. Overall the average salary in the game industry in 2008 was $79,000.
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#2
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Holy shit, I would love to be making that much a year.
Clearly, as they've constantly been telling us, piracy is destroying developers' livelihoods... ![]()
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#3
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This is great news for the H-1B visa workers from India who will be brought over to take these jobs because of a "shortage of skilled workers". On the other hand we'll have tons of skilled workers sitting on the sidelines during a time of 10%+ unemployment.
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#4
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Most studios will take the most skilled workers they can get regardless of where they're from. Just as a single example, if you were to tour lucasarts studios you'd find people from all over the world. They really don't give a shit where you're from so long as you're on top of your game. So, sorry, but generally speaking in this context you're point doesn't really apply. Not to mention that this industry in particular is spread all over the world anyway. Just as many americans certainly go overseas for these jobs as there are foreigners coming in.
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#5
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Don't think this means piracy isn't still a major problem, it is. Developer salaries are only a small portion of where the revenue from a game goes. Games today are not written by a guy in his basement living off of Ho-Ho's and Mountain Dew. They are made by teams of people, who must be paid, insured, taxed, provided adequate office space, office equipment, PCs, servers, etc. All of that costs more than just their salaries. There is also marketing, manufacturing, distribution, and support. And you still need to make a profit on top of all those costs so that you can have working capitol to sustain the development cycle of the next title. Piracy eats into all of that.
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#6
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You do know that visa workers are not paid in rupees, right? Did you mean to troll about outsourcing to other countries?
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#7
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Dang these salaries seem awfully low. I develop at a small startup doing web apps and I make almost that much, and I'm fairly fresh out of college. Game devs have way better chops then me, so it's a shame they don't make more. I guess as long as they enjoy what their doing, that's what really counts anyways.
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#8
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I pity anyone who goes into game development.
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#9
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#10
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I feel there must be a connection between the business types making more than the developers and other creative content producers and the lack of quality games.
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#11
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I pity anyone who doesn't pursue a career that they truly enjoy.
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#12
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This is nothing new. People who do the ACTUAL work are always paid less than management. Any industry, you will see this. It's just the way the game is played.
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#13
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Problem is, salaries and costs of living vary so much in different regions of the country. They really need to break it down regionally. $79k isn't really all that much in SoCal, but somewhere like Alabama or West Virginia, you're living like a king.
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#14
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Wow, and here I am getting my PhD to make that kind of money. What was I thinking? Keep that in mind for those that think this isn't that much money.
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#15
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#16
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![]() But yeah, if these number are the case for say California, it's really not much money, not bad, but not a lot. But 70-80k in Cali is roughly like making 40-45ish where I live......but there's no game studios here either so......yeah.
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#17
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Cost of living here (Seattle) is what I would consider pretty high, and I feel like $79K/year would be plenty for me to live comfortably here. Seattle is apparently the #13 highest cost of living in the US as of 2008. (Source)
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#18
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#19
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Chit, Roofing pays that much...
If I finished college I would expect/require more...
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#20
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