CookiePuss
Limp Gawd
- Joined
- Dec 14, 2001
- Messages
- 417
First of all, if anyone wants to know how to run WideScreen this is how you will want to do it for Doom3/Quake3 or any Quake3 engine based game.
Here are some pics for the people with widescreen monitors.
This first shot is in normal 90 FOV the rest are in 120.
- Open up the config file for the appropriate game. For Doom 3 its DoomConfig.cfg and for Quake 3 its q3config.cfg. Use a text editor like wordpad to open it.
- Edit line seta r_mode to show value of -1. seta r_mode "-1"
- Edit line seta r_customWidth to show value of width. I use seta r_customWidth "1280"
- Edit line seta r_customHeight. I use seta r_customHeight "800"
- Last thing, when you load up the game, hit ` and Ctrl and Alt at the same time to bring up the console menu, then type g_fov 120 (but you can use any value to make it look right to you). I would suggest 100-130, just try some and see how it looks. The higher the value, the more of the area you will see. You will have to type this everytime the game is loaded because it looks like ID doesnt allow this command to be saved in the config anymore. Its sort of gives one person an advantage during multiplayer as he can see more than a person with non widescreen.
Here are some pics for the people with widescreen monitors.
This first shot is in normal 90 FOV the rest are in 120.