Using the [H] SLi benchmark numbers on the front page I looked at how much of a boost SLi was delivering. I also added in some made-up numbers for a possible 6900U/NV48 card running at 500MHz core just to annoy the fanATicz.....
I based the increase in fps for 6900U on twice the boost between 6800GT and 6800U added to the 6800U score - hardly scientific I know so don't take the numbers as Gospel!! I based the SLi performance boost for 6900U on the diminishing improvement percentage between 6800GT and 6800U (eg. if the SLi % boost dropped 3% between 6800GT and 6800U then I'd make it 6% between 6800U and 6900U).
For anyone thinking my numbers are utter crap and I'm sitting here with rabid foam dripping from my lips then you're probably right but take the scores for what they're worth (not much) and don't take them seriously......
Test Config.
DOOM3 - 1600x1200,32-bit, 4XAA
Halo - 1600x1200, 32-bit, NoAA
3DMark05 - 1024x768 Default
Athlon 64 4000+ 1GBDDR400, ASUS nForce4 SLI
But for the actual [H] numbers for 6600GT/6800GT and 6800U it shows SLi is delivering some fairly decent performance gains. It's hard to tell if the game itself favours SLi or the particular resolution+AA setting but Doom3 and 3DMark05 show the best SLi boost - around 70-85%, not too shabby at all. Halo shows pretty poor gains but it could be CPU-limited.
Anyway, SLi is looking pretty decent so far - looks like my Spring refresh upgrade will involve the selling of my last remaining kidney. Oh well, there's always dialysis!!
I based the increase in fps for 6900U on twice the boost between 6800GT and 6800U added to the 6800U score - hardly scientific I know so don't take the numbers as Gospel!! I based the SLi performance boost for 6900U on the diminishing improvement percentage between 6800GT and 6800U (eg. if the SLi % boost dropped 3% between 6800GT and 6800U then I'd make it 6% between 6800U and 6900U).
For anyone thinking my numbers are utter crap and I'm sitting here with rabid foam dripping from my lips then you're probably right but take the scores for what they're worth (not much) and don't take them seriously......
Test Config.
DOOM3 - 1600x1200,32-bit, 4XAA
Halo - 1600x1200, 32-bit, NoAA
3DMark05 - 1024x768 Default
Athlon 64 4000+ 1GBDDR400, ASUS nForce4 SLI
But for the actual [H] numbers for 6600GT/6800GT and 6800U it shows SLi is delivering some fairly decent performance gains. It's hard to tell if the game itself favours SLi or the particular resolution+AA setting but Doom3 and 3DMark05 show the best SLi boost - around 70-85%, not too shabby at all. Halo shows pretty poor gains but it could be CPU-limited.
Anyway, SLi is looking pretty decent so far - looks like my Spring refresh upgrade will involve the selling of my last remaining kidney. Oh well, there's always dialysis!!