Recent content by SuperGee

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    BFGTech GeForce GTX 295 @ [H]

    Just like I expected and also show by the preview. The GTX295 might be marginal better in numbers but practical equal. The difference is to low to be a real winner. But about the OC'ing. GTX295 have a 6 and a 8 PEG this means from PCIe 75 watts 75 rom the 6 Peg and 150 for the 8Peg so...
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    Thanks [H]

    I rather see it in een seperate section. physics is physics and first done by CPU. some time ago also a PPU now GPU. So it's a CPU PPU GPU thing. instead PPU it could be re named Physics Computing CPU PPU GPU. But because physX is hot these day's and linkt with nV and its GPU. it's now in...
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    Any new PPUs?

    PPU2 has become nV high-end DX10 cards or extra midrange dedicated. So if I go for PPU2 now to replace X2 4400+ 2 GB 8600GT. PPU Would be next year. Vista U64 ci7 920 6 or 12GB A basic Dual SLI/CF X58 board. And GTX280 55nm in SLI Beside nV and AMD support OpenCL. PhysX...
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    Death of the PPU?

    The problem with this is SLI doesn't work with different nV chips either. Then I can't imagine to split the Physics load over two different chip architectures, that is mostly impossible. If different chips out the same famely of nV architecture can't. It all about the overhead of splitting the...
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    ATI + Nvidia for physx? YES!

    So far I know the problem with vista is this. A G-card needs a monitor atatched. So it could work in Vista if the GTX260 get a second monitor. Or till this is fixe by MS fux or nV driver team. As Windows 7 supports touchsreen i would buy a touchscreen capable monitor or Big inch HD resolution...
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    Intel Core i7 and Gaming @ [H]

    Because of tri SLI GTX280 overkill supports better a Ci7 overkill CPU for a single GTX280. You are 3 times less GPU bound. It get interesting after GTX280 in SLI. or more.
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    Physx games, list, links, comments.

    That's a Havok game.
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    Does ATI and nvidia PhysX Drivers

    my favo Graw 1+2 with max physX polish or effects Graw2 ageia island map. Gameplay physics
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    nvidia powerpack support for PPU?

    I'am totaly not impressed. First all current PhysX games and mod where made for the 2year old PPU in mind. A G92 GPU running UT3 in CPU bound setting can do the PPU load just fine. GFX stressed it do a bit less. As people are yet again benching PhysX looking at FPS ? Wich make no sense. If...
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    Where is the realistic hair?

    It wil mostly depend on the value of the realistic hair for a specific game. Where would you burn your PhysX Gflops on. Some hair done realistic? Crysis don't need much hair. put to much effort there is a waist of resources that could better be spent on a more valued feature wich is wider...
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    Nvidia 280 GX2?

    Yes I agree. AMD does so wel because the offer more performance in the 150 to 250 range. With that, making high-end not so in need. If midrange can do the job well why spend more on overkill at a much bigger price. A GTX260+ would be nice.Volume sales. And a GTX260+x2 if also going for the...
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    4870x2 reviews beating gtx280 sli

    His point a big one. GT200 is twice as big as a RV770. That's more a cost problem in less chips per waver and the yield and bin are low. The idea was to get performance crown with raw power. Better technology? It's DX10.0 not DX10,1. What nV brings is just raw power. By high transistor count...
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    No CUDA for AMD?

    This interresting some dude gets help from dev support nVidia to run PhysX on ATI GPU. But AMD is a bit cold about it. Nvidia supports PhysX effort on ATI Radeon Nvidia PhysX runs on AMD Radeon 3870, scores 22,000 CPU marks in Vantage www.ngohq.com physx gpu acceleration radeon update...
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    Comparison of Running PhysX w/a CPU, the PPU, and the GPU

    What i expected good old PPU is powerfull. A lightweight 130nm still beats a modern 45nm Quadcore. in a quadtheaded game engine. cPU is stil caching up. GPU must be more powerfull by its raw power out of transistor count high clocks of the shaders possible with a modern Procede for GPU...
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    Phuture of PhysX?

    CPU had 2 years freedom to catch up with PPU. Now it has to catch up with GPU's. Will do with larrabe.
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