Some notes about gameplay: Seems somewhat unpolished considering that it is one month from release. Player animations glitch sometimes and in one case I saw someone bodysurfing along the ground - moving at full run speed while prone. Some players have figured out a way to get underneath the...
1680x1050 with textures on high, SSAO on, 2xMSAA, all other settings on medium, 30 fps minimum, 35-45 average depending on where I am looking and what effects are onscreen. I am using Nvidia's beta drivers.
EDIT: the tunnels have a lot of particle effects and average FPS was dropping below 30...
Those who pre-purchased through Origin have received their keys; I am downloading as I type this. I'm sure I am not alone in my interest to see the performance numbers for this game. I'll be posting results from my GTX 260 core 216/Phenom 955 setup, hopefully others will add their data as well.
Before the days of LCD people would use framerates well beyond 60. In fact, if a gamer's framerate was that low they'd probably decide it was time to upgrade their system.
Even in slower FPS games like CoD4 I find that using a CRT instead of an LCD improves my performance considerably. I haven't yet tried a 120Hz LCD so I can't comment. However, you should make sure that your framerate in UT is actually 120 otherwise the extra refresh rate is wasted.
I read on another forum that the frame interpolation techniques are far from perfect, and some people have reported feeling very uncomfortable when watching those TVs. Another option for fake 120hz TVs is to use frame insertion, where every other frame is just a black frame; this would halve...
I read on the nvidia forums that the Mitsubishi and Samsung DLPs can accept a 120hz signal. Of course, there's no word on what the input lag on those models is like...
As far as I know, all of the current HDTVs (with the exception of Mitsubishi) claiming 120hz capability do not actually accept a 120hz signal, they simply take a 60hz signal and then use an internal processor to create 60 extra "fake" frames that are inserted in between each "real" frame (frames...
The reduction in motion blur is what we're after with 120hz. With a 60hz LCD monitor each frame is displayed for 1000ms/60=~16.7ms, which is long enough to cause degree of "retinal burn in" (think about what happens after you've looked at a lightbulb). Obviously, 120hz halves the display time...
Why is everyone saying this will be a 22 inch? The photos at http://www.donanimhaber.com/Computex_2009_Asus_120Hz_Full_HD_LCD_monitorunu_gosterdi-14444.htm indicate 23.6 inches, 1920x1080. Or perhaps there are two?
The samsung "LED TV" is an lcd display that uses LED backlighting as opposed to the usual CCFL backlight. The LCD matrix itself is just some variant of VA.
The retailer's cost on the G92 GTS is around $310. By comparison the cost of a stock GT is 200 (which FS sells for 310) so expect the online prices to be a lot lower than the price on fs.com.
I also noticed NEC now has the LCD2470WNX which is a 24" S-PVA just like Travbomb said the 24WMXG2 was going to be - I think you may be right, Toasty. BTW, I also noticed that the LCD2490WUXi you said you just bought uses an H-IPS panel...
Seriously though, is the IPS "glow" in any way visible during normal viewing of the monitor(sitting in front of it), including if you turn your head to look at the side?
There was a problem with the server and they had to bring the forums back up on an older backup, thus the last several pages of this thread were lost. No mod on any respectable forum would delete posts.