I have a BFG 8800 GTX, actually this is my second one. I returned the first one because it was not rendering HL2 correctly. Distant objects were grayed out, baricades, people, equipment in the Labs. The replacement card is doing exactly the same thing. 96.89, 97.02 and 97.28.
MSI NF4, AMD 4800 X2, 2 Gig Ram ,XFi sound, 650W PS, 20" Samsung 16x12.
I also tried XP64 with the 96.89 and got the same results. In XP64 OpenGL refuses to run. In XP32bit about 90% GL progs will start OK. (IE Serious Sam SE.)
I also noticed some screen corruption when Dynamic Shadows was enabled in GRAW. Blotchy lighting effect follows the player around. Turning off Shadows or dropping the res to 1152 or below corrects the problem.
Anybody else experienced this? A bad batch of BFG's or bad Nvidia drivers.
MSI NF4, AMD 4800 X2, 2 Gig Ram ,XFi sound, 650W PS, 20" Samsung 16x12.
I also tried XP64 with the 96.89 and got the same results. In XP64 OpenGL refuses to run. In XP32bit about 90% GL progs will start OK. (IE Serious Sam SE.)
I also noticed some screen corruption when Dynamic Shadows was enabled in GRAW. Blotchy lighting effect follows the player around. Turning off Shadows or dropping the res to 1152 or below corrects the problem.
Anybody else experienced this? A bad batch of BFG's or bad Nvidia drivers.