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CS 1.6=for competitive gamers, and casual gamers who enjoy scrimming other teams often.
CoD=for people who can't aim, can't bunny hop, wants to point click and kill people across the map because they can't handle recoil patterns, thinks that their game is more realistic because health charges up after 5 seconds.
CoD4=Even with the health charging up like that, CoD4 is still more realistic than Counterstrike. Its a brave new world! You can actually go prone, crouch, use the sights on your weapon and everything! Reload times, reloading animations, and weapon models are far more realistic than they are in Counterstrike. Weapon damages compared to one another are certainly more accurate. BTW, recoil in Counterstrike is often more pronounced than it is on the real weapons. M4's and M16's for example have minimal recoil. A P90 has half the recoil of an M4 carbine.
CS 1.6=Elitist snobs. People shooting while bunny hopping automatically disqualifies your game from any arguments pertaining to being realistic.
Neither game is super realistic. So that discussion should probably stop right here. If either game was super realistic they wouldn't be as enjoyable as they are to their respective audiences.
oh and btw 99% of the people that complain about bunny hopping in 1.6 either: can't do it themselves, or don't know what it is.
99% of statistics on the internet are pulled out of someone's ass. I'd say a lot of folks simply think bunny hopping is retarded in any game.
bunny hopping screwed up the time to get to the choke points, so a team full of bunny hoppers could get better position.
TF2 is great, so there's no reason to play CS anymore, at least for me.
Who the hell even cares about bunny hopping anymore, people who are bunny hopping have predicatble movement patterns and while airborne have a predictable landing spot making aiming easier than if they're just on the ground.
Its only people who cannot aim and track targets that complain about this, learn to aim well and you'll be thankfull people are bunny hopping.
And Im not talking about this CS rubbish, that's not aiming, most CS players are just leaving their crosshair at head height constantly and pre-firing around a lot of corners. Go and play a real mans game like instagib for UT or Quakelive (free) and practice with the hitscan weapons.
Back in the day people bunnyhopping in UT instagib where dead meat, easy killin' if you ask me.
When i was a kid the price of stamps were *mumble, groan mumble, complain*
Why don't they come out with a new counter-strike? 1.6 and Source were amazing sellers so why wouldn't the influence be there to make a new one?!?
They do have a new CS.
It's called Call Of duty 4 - Search and Destroy.
Try it
Bunnyhopping hasn't been an issue since the 1.5 -> 1.6 update came out, as it's really not that beneficial to do it anymore. As for getting killed by someone who's bunnyhopping, I don't think I've barely ever been killed by anyone doing it in 1.6. In CSS, that's a different story though as it's really easy and helpful to do but more so for getting to spots quickly, not as a method for killing people LOL.
COD4 is a horrible game as far as competitive aspects go, in comparison to CS it's very easy. CS is largely based on getting headshots. In COD4 Leagues they play on a config with HC on, making it so you pretty much don't even need to hit people in the head as two shots in the leg will kill someone thus making spray more effective.
Counterstrike is fun but it has MAJOR problems as far as distributing damage, more often than not I find myself hitting someone 3 or more times and only doing 20-60damage.
COD4 HC mode is a lot more challenging and more realistic. Think of it, getting shot twice in the legs as you stated would pretty much do most people in, you couldn't move on the battlefield therefor you would most likely die, if you did not receive medical attention as soon as possible.
Counterstrike is fun but it has MAJOR problems as far as distributing damage, more often than not I find myself hitting someone 3 or more times and only doing 20-60damage.
Counterstrike is fun but it has MAJOR problems as far as distributing damage, more often than not I find myself hitting someone 3 or more times and only doing 20-60damage.
COD4 HC mode is a lot more challenging and more realistic. Think of it, getting shot twice in the legs as you stated would pretty much do most people in, you couldn't move on the battlefield therefor you would most likely die, if you did not receive medical attention as soon as possible.
CS has no problem distributing damage. Damages are based on how far you are away from your enemy and whether they are direct or walled damage. Nobody is making the claim that CS is more realistic than CoD4, I don't understand why people have to state it over and over again.
CS:S, BF2, best online FPS gamz ever, cant stop playing them.
Apparently, their idea is that when someone cheats, it's your fault because you don't cheat. Basically, the one that knows the most bugs wins. Refusing to lower myself to their level, i moved on to other games.
CS has no problem distributing damage. Damages are based on how far you are away from your enemy and whether they are direct or walled damage. Nobody is making the claim that CS is more realistic than CoD4, I don't understand why people have to state it over and over again.
I agree that another batch of maps needs to be released and I think the Steam platform itself should follow suit with some others and implement an achievement system for all Steam release games.