anyone suprised really? shame no pc.. i bet they are crying now..
http://www.actiontrip.com/rei/comments_news.phtml?id=052210_3
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Maybe it'll pick up in sales if we go into summer doldrums and gamers start looking at the backlog.
Yeah, this should probably have been on PS3 and PC too. PC because it ought to be "an easy port" (hey, that's what microsoft says) and PS3 because that's the other half of the market right there. Could this have done well in japan? Too much like a shooter?
Wonder if there's a "Exclusivity void if sales < N" term in these kinds of contracts...
I'd get it for the PS3 or PC (depending on port quality)
anyone suprised really? shame no pc.. i bet they are crying now..
http://www.actiontrip.com/rei/comments_news.phtml?id=052210_3
I don't think anybody see's RDR as a 'huge' game to go up against. Sure, you can say that now, after it's shipped, but before it shipped it wasn't going to be 'huge'. It's not like Halo 3 or GoW or something. Anyways, an exclusive game that everyone though was going to be a huge success you would think wouldn't have problems, regardless of when it hits.They picked a bad week to release the game IMO. Trying to go head to head with a game like RDR was not a good plan by the marketing people.
I don't think anybody see's RDR as a 'huge' game to go up against. Sure, you can say that now, after it's shipped, but before it shipped it wasn't going to be 'huge'. It's not like Halo 3 or GoW or something. Anyways, an exclusive game that everyone though was going to be a huge success you would think wouldn't have problems, regardless of when it hits.
I don't think anybody see's RDR as a 'huge' game to go up against. Sure, you can say that now, after it's shipped, but before it shipped it wasn't going to be 'huge'. It's not like Halo 3 or GoW or something. Anyways, an exclusive game that everyone though was going to be a huge success you would think wouldn't have problems, regardless of when it hits.
I heard it was a great game... but it was released the same day as red dead, and it's 360 exclusive.
Sounds like that's the formula for fail.
MS can suck a big fat DIACK.
Tried to pull another Halo, taking the game away from PC gamers.
Suck it hard. Justice served.
So you'd rather have the game take longer and possibly end up in bad shape due to a very small studio like Remedy having to focus on two platforms at once?
I don't think anybody see's RDR as a 'huge' game to go up against. Sure, you can say that now, after it's shipped, but before it shipped it wasn't going to be 'huge'. It's not like Halo 3 or GoW or something. Anyways, an exclusive game that everyone though was going to be a huge success you would think wouldn't have problems, regardless of when it hits.
And now people was laughing at me about how legit eurogamer's review was .. You do know that 9/10 eurogamer gets its review scores spot on.
Why are you lot surprised it diddnt do well? it offered nothing new or refreshing. Very linear and graphics dumbed down from the tech demo's we saw running on a core 2 quad.
Quick question to those who played it, does it have that dynamic tornado scene that blew away a building?
Thats actually what did happen to AW.
Originally a PC only game
M$ gets publishing rights
Development begins/moves to 360 copy.
Features are removed that were planed.
5 years later we get this.
Think that's why he compared it to Halo.
You cant have a psychological horror/thriller that is not linear. If you dont have that feeling of being pushed in a direction with no choice it loses that aspect almost entirely.
Cant say about the tornado or whether this game will be any good as im not that far in it yet but knocking this game because its linear dont make much sense.