OK I was (and still am) a happy owner of a 128mg ATI 9800 pro. I had this card when HL2 came out and was impressed with how well it ran HL2. When I was about half way through the game I got a BFG 6800GT oc for my birthday from my girlfriends parents. I was ecstatic. I have lusted after this card for a while now with all of the reviews and benchmarks I had read. Well I did all of the proper driver cleaning and popped that puppy in my system (specs below) and proceeded to continue my journey into the world of HL2. So I am cruising down the coastal highway when I notice something. The mountains off in the distance dont look as good. They seem to pop up as I get closer to them where with the 9800 pro they seemed to kind of fade into view like a fog might be there. While frame rates are marginally better, they still dip into the teens occasionally. This pop up issue is totally distracting. The whole thing about half life 2 for me was the immersive feel of the game, and with mountains just popping up in the distance it takes away from that feel. How can my 128mg 8 pipeline card look and run on par with my 256mg 16 pipeline card? Is this a driver issue? I am running the latest beta from Nvidia. This there a tweak to fix this? I read in a thread something about ATI having better draw distance or something? how can this be? Now in all other respects this card kicks the shit out of the 9800, it more than doubled my 3Dmark03 score and doom 3 just flies like its running on the quake 3 engine. Is this a result of Nvidias limited development time with the game before release? Or does HL2 simply run better on the ATI hardware? If anyone can healp me out please do.