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Originally posted by m4rine
just curious if anyone out there played it, been played for couple days now and I think i got it down pretty well
Originally posted by Drunkin_Master
Haven't played it is it worth getting?
Originally posted by oqvist
Well your computer is quite lowend for LOMAC. Almost not kidding.
Originally posted by Snugglebear
Actually, from what I've seen most of the falcon community pans it. Frankly, I don't really like either of those two sims anymore. F4 because of the bullshit from the people around it, and LO-MAC because it's buggy and definitely far from hardcore. Oh, it's pretty, and the flight models work quite nicely, but that's about it.
Originally posted by Snugglebear
Actually, from what I've seen most of the falcon community pans it. Frankly, I don't really like either of those two sims anymore. F4 because of the bullshit from the people around it, and LO-MAC because it's buggy and definitely far from hardcore. Oh, it's pretty, and the flight models work quite nicely, but that's about it.
Originally posted by oqvist
It´s hardcore enough really. It´s FM are definiatly up to Falcon 4 standards. I like LOMAC:s better because it doesn´t feel as artificial as Falcon 4:s flightmodel. That was developed using tech sheets of the F-16 and LOMAC more try to computerize the same thing. There is of course plus and minuses with each way.
But it´s a bit to easy landing in LOMAC so it´s definiatly not perfect just yet.
Originally posted by TrueBuckeye
Which I find hysterical. Sure you don't individually run through the entire start up checklist on the ramp before engine start up like you do in F4, but someday try and get a radar lock in an F-15 at 5000agl against an incoming Su-33 at 2000agl, 40 miles and with 2000kts closure. Tell me how easy it is!
Originally posted by oqvist
I think the flight simmers have "painted them self into a corner" so to speak. While demanding hardcore/hardcore/hardcore at the expense of playability. That is why flightsim genre have been loosing a lot of ground. At first flightsims was just about the biggest PC game genre.
Originally posted by Snugglebear
Moving to the niche does give the shaft to those that are more mainstream. The current tactic of making sims that appeal to mainstream gamers and hardcore simmers isn't working, it hasn't for years. I'm suggesting companies understand the split and adjust for it. It seems 95% of the people out there only want a flight sim to the extent of Desert Combat. A few more want something like MSFS, LOMAC, or IL2. Very, very few want something on the order of F4 or a military trainer.
Originally posted by Snugglebear
It's a lot easier to model, and fly, aircraft without limiters, deadbands, FBW systems, and advanced avionics.
Originally posted by TrueBuckeye
That is actually a good point. LOMAC is being compared to either IL2 or F4 and really only F4 is a fair comparison.
There is a vast difference between a2a combat in IL2 and in modern sims. Even if the sim goes so far as to make you micromanage mixture and prop pitch, it is much less complex than any aircraft in lomac other than maybe the SU-25. They really don't compare.
Compare lomac to something like JetFighter5 which just came out, a total arcade flight "sim". It has the super 360 degree radar, perfect missle locks, exactly one radar mode, and a flight model that makes BF1942 look highly advanced.
People who are used to the "yank and bank" action of IL2 or Combat Flight Simulator and have never used a modern jet sim will probably find themselves bored to death by the electronic micromanagement needed in the modern airspace.
I guess it is about what floats your particular boat...for me I've always enjoyed modern sim over WW1 or 2.
Originally posted by CIWS
I've never seen a flight sim please all sim flyers. There's always issues. Too easy, Too hard, not realistic enough, too many switches and controls, etc, etc.
F4 was a buggy, almost impossible to land sim when it first hit the shelf. Chances are LOMAC will also probably mature well with a little time. It has enough detail in it like being able to control each engine's thrust seperately while still maintaining some degree of simplicity. I've had it about 5 days and are just getting back to where I can do carrier landings again. I can also turn the graphics up enough to bring my system to a crawl (A64,9800XT, 1 gig RAM), but if adjusted right you still get great looks and maintain a good FPS. The bump mapped water looks pretty good too. We'll see how time and the company's patches treat it.
Originally posted by CIWS
It seems like most of the good games have system/hardware compatability issues when released. I saw it with BF1942 and C.O.D. With some of these companies getting behind in release dates I think they are pushing it out a little earlier then maybe they should, that's the way it's seemed anyway. Although I'm hoping Doom 3 gets most of it's problems worked through before public release. We can only hope.