joethemole
Gawd
- Joined
- Nov 9, 2004
- Messages
- 759
the screen shots (ones with guns) look like its taken straight out of cod. wtf?
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Maybe because they're both grounded in a photodocumented historical battle? There's a whole lot of room for visual similarity when the goal is realism.joethemole said:the screen shots (ones with guns) look like its taken straight out of cod. wtf?
versello said:Model-wise... well they're both during WWII, so what can you expect. Guns are guns. Are you expecting some BFG-like super-duper semi-auto?
Gameplay-wise, BIA will be more focused than CoD. I never liked how in CoD you were always switching nationalities.
ProwlerTech said:All of these game are a ripoff of WWII! I can't believe game developers these days....the NERVE!!!
Honestly, if you think it's a ripoff or not, as long as it's a great game, WHO CARES. I don't think it's a ripoff, if you've been following it for the past several months, you would believe this too. DoD, CoD..love them both, and I'm sure when this gets installed today I'll love it too, I have no doubts.
IMO...
Neural Interface said:I have played this for about an hour into it and would deffinatly say it is NOT as good as COD/UO. I suppose the commanding of your troops and the flanking is nice but the actual firing of your own gun is so rough and uncontrolled. COD is so much more sharper and you are actually shooting the people rather than "roughly at them" like in this.
The game is decent but I still prefer the physics of COD, obviously I have a lot to still see of this game but the whole "feel" of it just does not compare to cod and I dont think the experience is as emirsive as cod either.
Not comparing it to cod I think its a good game and now that I think of it its a lot more like MOHA as far as the feel goes, hmm I still think I liked MOHA more... I will post back after I have played it more.
Neural
AHMEN!!JHefile said:The only thing that can top COD will be COD2 in this era.
and a guy firing at the enemy who had round symbols over their heads to identify them I assume.
I'm the Dude said:Crap. So are you saying you cant aim down your site and see that you've been hitting someone? That would blow. I might still check it out though.
kick@ss said:I installed it... only to find out it crashes on start up. Hopefully some different drivers will fix this problem.
Build: (null)
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2220 MHz [1697858846720.000000 0] with 1023MB RAM
Video: No Video
General protection fault!
History: ULinkerLoad:perator`<<' <- (LinkerLoad Package.LinkerLoad 708675)) <- operator`<<' <- operator`<<' <- UStruct::SerializeTaggedProperties <- (Count 0) <- UStruct::SerializeTaggedProperties <- (UnderLift[-1]) <- UObject::Serialize <- (Function Engine.Actor.SetFlagValue) <- UField::Serialize <- (Function Engine.Actor.SetFlagValue) <- UStruct::Serialize <- (Function Engine.Actor.SetFlagValue) <- UFunction::Serialize <- ULinkerLoad:reload <- (Function Engine.Actor.SetFlagValue 708675==708675/1731262 708665 321) <- ULinkerLoad:reload <- UStruct::Link <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Actor) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Actor) <- ULinkerLoad:reload <- (Class Engine.Actor 708675==708675/1731262 177360 2883) <- ULinkerLoad:reload <- UObject::EndLoad <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.ini:Engine.Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine
I'm the Dude said:true, but the clip of the game I saw--I think on the Screen Savers tv show-- showed a FPS viewpoint and a guy firing at the enemy who had round symbols over their heads to identify them I assume.
Yeah, it's a 6800 GT. I reinstalled the game and every time I reinstall it I get a different error, but there is one that pops up the most often.133 said:Does your video card meet the minimum req on the box ?
I've been playing it for the PC, just got it today, playing it on Normal only because the Authentic mode wasn't available (grayed out) I like it a lot, its nothing like COD, COD is very arcadish run & gun, this game is way more, fire and maneuver, supress the enemy and move...
Multiplayer isn't great, i bought it for the single player..i'm up to i'd say chapter 9 or so, about to link up w/a friendly tank, i stopped there, gunna wait till the weekend to beat the game, don't wanna ruin it all at once like i did HL2, beat it in 2 days...
Real battles/firefights barely give you time to aim and squeeze shots off if you can see the enemy they can see you.Neural Interface said:COD is so much more sharper and you are actually shooting the people rather than "roughly at them" like in this.
kick@ss said:I installed it... only to find out it crashes on start up. Hopefully some different drivers will fix this problem.
Build: (null)
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2220 MHz [1697858846720.000000 0] with 1023MB RAM
Video: No Video
General protection fault!
History: ULinkerLoad:perator`<<' <- (LinkerLoad Package.LinkerLoad 708675)) <- operator`<<' <- operator`<<' <- UStruct::SerializeTaggedProperties <- (Count 0) <- UStruct::SerializeTaggedProperties <- (UnderLift[-1]) <- UObject::Serialize <- (Function Engine.Actor.SetFlagValue) <- UField::Serialize <- (Function Engine.Actor.SetFlagValue) <- UStruct::Serialize <- (Function Engine.Actor.SetFlagValue) <- UFunction::Serialize <- ULinkerLoad:reload <- (Function Engine.Actor.SetFlagValue 708675==708675/1731262 708665 321) <- ULinkerLoad:reload <- UStruct::Link <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Actor) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Actor) <- ULinkerLoad:reload <- (Class Engine.Actor 708675==708675/1731262 177360 2883) <- ULinkerLoad:reload <- UObject::EndLoad <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.ini:Engine.Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine
joethemole said:seriously, i doubt there can be a better experience than in cod where you are just "part of the crowd" of soldiers fighting. i actually enjoyed the team expereience in cod better as the usa than as russia.
Have you fired any of the WWII era guns?Neural Interface said:I have played this for about an hour into it and would deffinatly say it is NOT as good as COD/UO. I suppose the commanding of your troops and the flanking is nice but the actual firing of your own gun is so rough and uncontrolled. COD is so much more sharper and you are actually shooting the people rather than "roughly at them" like in this.
The game is decent but I still prefer the physics of COD, obviously I have a lot to still see of this game but the whole "feel" of it just does not compare to cod and I dont think the experience is as emirsive as cod either.
Not comparing it to cod I think its a good game and now that I think of it its a lot more like MOHA as far as the feel goes, hmm I still think I liked MOHA more... I will post back after I have played it more.
Neural
I've tried everything, 3 different drivers (including 71.84) and I have the latest drivers for everything else (all non-beta). The first thing I did when it was crashing was set everything back to default speed, but that didn't help at all. At this point I know I'm just going to have to wait for a patch and hope that fixes it.I'm the Dude said:Are you using beta drivers, and/or overclocking?