Megalith
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In an interview with PC Gamer, CD Projekt Red CEO Adam Kiciński gave his two cents on loot boxes: he isn’t a fan and thinks that the recent backlash is good for the industry. Kiciński advises that full-priced games should reflect their charge and include many hours of gameplay and content at the onset. The Witcher 3 is given as an example, which features at least 50-60+ hours of material.
Iwiński emphasizes the need for transparency from developers, and that information about their games should be readily available to players. Players can then make well-informed decisions with their money, and if they buy a full-priced game, says Iwiński, they should get "numerous hours of gameplay and a significant amount of content" for their cash.
Iwiński emphasizes the need for transparency from developers, and that information about their games should be readily available to players. Players can then make well-informed decisions with their money, and if they buy a full-priced game, says Iwiński, they should get "numerous hours of gameplay and a significant amount of content" for their cash.