CS: source

Mindriot

Limp Gawd
Joined
Jul 17, 2004
Messages
391
So what' s the deal for those who have played or are playing. I'm curious about the physics and of course how the netcode is thus far. I'm looking to Mod this game, ( HL2 that is) and I'm very curious about the Physics and it's impact on the Network. Cause IMO Valve has had the best Netcode as far as FPS MP is concerned.

Also I was trying to think what other FPS Games have Physics available in MP? I know (cough) Crytek disabled it in Far Cry due to there being some major lag impact in Multiplayer. And even without Physics Farcry was pretty damn choppy for me but agian I'm still on a GF3 Ti500. :p
 
It doesn't lag the game at all, but the amount of use that the physics engine gets in CS:S is pretty minimal.
 
Back
Top