Spare-Flair
Supreme [H]ardness
- Joined
- Apr 4, 2003
- Messages
- 7,471
Growing up, my favorite genre was also the space sim, especially a series like Wing Commander. My pilthy 286 could never dream of running Wing Commander so I sneaked to my friend's house and play that game for hours there, humourously, spending more time in the in-game space simulator in the Tiger's Claw cafeteria than actually on sorties.
Throughout the 1990s, there was a never ending parade of fantastic Wing Commander games, I had the skill of leading my target, getting missle locks, etc. perfectly. There was also a great complement of Lucasarts games like X-Wing and Tie Fighter.
Then there was the great Descent Freespace, and finally, Freespace 2 which is really, the last good space sim ever made. But what the hell? That was Space Combat Game of the Year 1999!!!
Yes, 6 years ago. And now there has been nothing ever since. We just get mindless FPS clone after FPS clone and I think it's a horrible shame, with this amazing hardware that we have now, that we can't apply any of this graphical power to a space simulator.
Why has the genre completely died out? Is there no hope? Nothing on the horizon? I want to see antialiased ships. I want to see incredible shader effects as I fly through a nebula or the atmosphere of a planet. I want to see modern particle effects and bump mapping as I fly into intense space combat with hundreds of fighters and giant warships and carriers. I want to see HDR lighting as I accidently fly in the direction of a sun and get momentarily blinded.
Come on! Does the first person shooter have to be the only platform where we ever get to flex the muscles of all the hardware we spend our hard-earned money on? Can't game companies get creative or innovative again? Where is Wing Commander 6? Oh...that's right, EA destroyed the franchise and swept it under the carpet. Where is Freespace 2? Oh yeah, Interplay is bankrupt. These were such amazing games and yet, they don't seem to recieve any support, from either the developers or fans anymore. Am I the only one left? Are all our force feedback joysticks with 8-way hats just collecting dust under our desks?
Throughout the 1990s, there was a never ending parade of fantastic Wing Commander games, I had the skill of leading my target, getting missle locks, etc. perfectly. There was also a great complement of Lucasarts games like X-Wing and Tie Fighter.
Then there was the great Descent Freespace, and finally, Freespace 2 which is really, the last good space sim ever made. But what the hell? That was Space Combat Game of the Year 1999!!!
Yes, 6 years ago. And now there has been nothing ever since. We just get mindless FPS clone after FPS clone and I think it's a horrible shame, with this amazing hardware that we have now, that we can't apply any of this graphical power to a space simulator.
Why has the genre completely died out? Is there no hope? Nothing on the horizon? I want to see antialiased ships. I want to see incredible shader effects as I fly through a nebula or the atmosphere of a planet. I want to see modern particle effects and bump mapping as I fly into intense space combat with hundreds of fighters and giant warships and carriers. I want to see HDR lighting as I accidently fly in the direction of a sun and get momentarily blinded.
Come on! Does the first person shooter have to be the only platform where we ever get to flex the muscles of all the hardware we spend our hard-earned money on? Can't game companies get creative or innovative again? Where is Wing Commander 6? Oh...that's right, EA destroyed the franchise and swept it under the carpet. Where is Freespace 2? Oh yeah, Interplay is bankrupt. These were such amazing games and yet, they don't seem to recieve any support, from either the developers or fans anymore. Am I the only one left? Are all our force feedback joysticks with 8-way hats just collecting dust under our desks?