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What do we have to do in Showdown this week?The Gambit seasonal challenge requirement is an unwelcome slog. The Crucible Showdown is a "light" slog of frustration. More reasonable even when losing.
What do we have to do in Showdown this week?
One of those Seasonal Challenges.
https://www.thegamer.com/destiny-2-week-2-seasonal-challenges/
In the more recent week, there is this raise your Gambit rank 5 tiers. It's a real slog but I'm inching along. Crucible is moving faster and more reasonable.
Ah, ok yeah I did that one that week when it came out. This gambit one is much, much longer. Full reset so 15k infamy.
This is the week to do a chunk of it being triple infamy week.That stinks.
I'm forcing myself. It's still slow and still way more than I want to do.This is the week to do a chunk of it being triple infamy week.
I think the 4th Horseman catalyst is not currently available. I remember getting it a couple seasons back when the gun came out.
We need to try some more 12 man nightfalls. That was way too much fun the other day.
I have run one gambit matchThe champion kills weekly challenge can be completed half way through a 1330 Master Nightfall. The gambit one we tackle tonight.. something tells me that's going to be more than a nights work.
I think the 4th Horseman catalyst is not currently available. I remember getting it a couple seasons back when the gun came out.
We need to try some more 12 man nightfalls. That was way too much fun the other day.
I'm down for any of it. Maybe some people can finally help me finish off the Divinity quest. I would love to finally get that weapon.
Did 4 hours of gambit last night. Was at 11638 to start and Legend is 12000. Got there quickly enough but then sat at 14648 for probably 2 hours since you gain no infamy for losses in Legend rank.
So, a full reset into Gambit this season so far and one thing is abundantly clear. If there are 2-4 Titans on the other team, unless you have a godtier invader you're going to lose. 2-4 Missile Titans pop super with that chest piece, that one arc artifact mod and a debuff on the boss and that Primeval is dead. Instantly.
Also I received 1.... ONE Bottom Dollar in a full reset of Gambit so 15k Infamy.
Make sure you use the Gambit ghost for a chance at an extra legendary.It's nuts. I feel like the RNG has mostly taken Bottom Dollar off the table. I continue to see absurd imbalance issues in Gambit. This is a real grudge job and slog for me.
Make sure you use the Gambit ghost for a chance at an extra legendary.
I'm at ~37k total infamy this season and I have 12 so far. 1 usable for pvp.
Dang- does it say when it's rotating out?Banshee is selling Wrath of Rasputin today (3-13). Must have if you didn't get it prior.
Dang- does it say when it's rotating out?
It's kinda crazy that I want to go grind out DC weapons again now that we know sunsetting is gone (mainly for a usable WV and primarily my old god roll Retold). Something about retold's model and feel just resonate with me. Been playing way more Destiny 2 than I imagined after the announcement (mostly gambit and pvp these days for BD And Frozen Orbits)I'm guessing reset tomorrow.
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Putzed around the Dreaming City last night trying to get an updated Waking Vigil with Dragonfly on it. Did get a WV drop from one of the Bounties, but no Dragonfly. Only had about 90 minutes to play, so it was nice just to have some low effort stuff to mess with. Probably try again tonight. Usually doing 12's on the weekends, so don't get much time to play. Was hoping to get more 12 man shenanigans in before they fixed it, but I suppose I'll live.
It's kinda crazy that I want to go grind out DC weapons again now that we know sunsetting is gone (mainly for a usable WV and primarily my old god roll Retold). Something about retold's model and feel just resonate with me. Been playing way more Destiny 2 than I imagined after the announcement (mostly gambit and pvp these days for BD And Frozen Orbits)
I'm not sure if it's my roll that's terrible but I do not like how Ancient feels at all. Similar to how I have a pretty good Igenous Hammer but I much prefer my Bottom Dollar due to feel/sound of the gun.Ancient Gospel is "more or less" like having an Ace of Spades in your energy slot. If you like that then I can guaran-damn-tee you will or should like Ace. Ace is still on my favorite shortlist.
If I dont like how a gun sounds I cant use it. Hand cannons suffer the worst IMO. Some sound like a literal cannon and thats how they should sound. Some sound like a suppressed .22 I cant stand to use Hawkmoon just because how it sounds.I'm not sure if it's my roll that's terrible but I do not like how Ancient feels at all. Similar to how I have a pretty good Igenous Hammer but I much prefer my Bottom Dollar due to feel/sound of the gun.
I'm not sure if it's my roll that's terrible but I do not like how Ancient feels at all. Similar to how I have a pretty good Igenous Hammer but I much prefer my Bottom Dollar due to feel/sound of the gun.
Nope just RNG. This last reset I did I had zero bottom dollars on the way up. Previous one? 5-6 or so. Now about 1/4th into my 4th reset, nothing yet still.Played about a dozen gambit matches today and got 3 Bottom Dollars from rounds alone. Did they manage to buff the drops on those? They were trash rolls, but I’ll take getting meh rolls more often than not seeing something for most of a way through a reset.
Man, I'm not even close to 1325 (still about 1315)
I've been a huge warmind cell fan since they came out but recently I delved into Wrath of Rasputin and Rage of the Warmind in combination with Ticcu's + solar rocket with chain reaction. If you like warmind cells and want your warmind cells to spawn warmind cells, this build is absolutely hilarious.
Seems that every rocket spawns a warmind cell and sometimes the chain reaction blast will trigger the warmind cell to explode killing absolutely everything in the room. Just can't help but giggle as you're clearing whole rooms in a wave of explosions.
The heavy can swap out with Xeno or even One Thousand Voices for more explosive fun.
Highly suggest watching this. Fallout recently polled the community about what they don't understand and would like a video on and warmind cells was the top response. They're incredibly powerful and not difficult to use.Does all that hurt and kill the players, too? I am overdue to pay closer attention to the Warmind mods and cells. I've been neglecting those. GM won't let someone even in there unless they are 1325 so hopefully I can get that done. Even 1330 is going to be rough so I'm paying attention to all tips.