I did a search on here and found nothing, so if this isnt new then please delete it.
Seems like good news and although may not be used in any DX11 games, it will start getting people interested so that the next DX release, may actually see games based off raytracing.
http://www.techarp.com/showarticle.aspx?artno=526&pgno=1
Seems like good news and although may not be used in any DX11 games, it will start getting people interested so that the next DX release, may actually see games based off raytracing.
According to a confidential source, Microsoft has decided to switch to ray-tracing in DirectX 11. They also plan to have DirectX 11 ready in time to debut with Windows Vista Service Pack 2. To do that, they have also decided to base it on the x86 architecture and Intel's ray-tracing engine. There are rumours that Intel did more than just "suggest" it to Microsoft, but that's another story altogether
http://www.techarp.com/showarticle.aspx?artno=526&pgno=1