I was able to get a copy of Doom 3 RoE the other day. In any case, as you all begin to get it, I would love to hear your first impressions and thoughts on this expansion.
Mine have been wonderfully pleasant. You can see iD went back and fixed a few graphical things. The Anti-Soul Cube thing (not even sure what its called still...) is extremely detailed, and the little things it does its very cool. The *Cough* Rip Off HL2 Grav Gun* Cough* Called the "Grabber" is VERY fun. How it distorts the environment around it and interacts with things is very cool. Other than those few things, its been fun. The pace of the game also feels different. It feels faster and doesn't feel like you have to constantly sneak around with the flashlight.
However, as always there is a down side. The first of which is the Unchanged-Lack-Thereof-An-AI. It has been quickly exploited and the first boss you face (early on) can be exploited hardcore. The standard enemy AI hasn't changed, and you can dodge the Imps fireballs very easily. Speaking of which, this leads me to the next gripe which is in fact the "Grabber" In a world where you can pick up a huge ass canister, you would think you would have the power to move a section of a locker, or anything SMALLER for that matter. However, D3: RoE is very picky about what physically you can interact with. You can pick up a shovel. You can pick up a LARGE rock, but you can't pick up the medium sized rock right next to it. Its sad because it puts the "Grabber" and physics engine to shame. Another thing would be the 100X damage increase the "Grabber" does for enemys weapons. What I mean by this, is the Imps fireballs. You can grab them and launch them back. It will kill the Imp with one hit, as long as the ball hits in its vicinity. In a way its nice, but in another way its very lame.
All in all though the game is a nice step for the (crap) that I thought D3 was in the first place. The atmosphere remains AND the boys at USC still haven't figured out how to mount a Flashlight to a gun...or their armor. The story continues nicely and you are yet another marine with a speech impediment. So once again its pretty fun, and even if you didn't like D3, I'd say go and pick up this expansion. Its actually pretty darn fun, and to simply see how the story is progressing is worthwhile to me.
My Score: 85%
Mine have been wonderfully pleasant. You can see iD went back and fixed a few graphical things. The Anti-Soul Cube thing (not even sure what its called still...) is extremely detailed, and the little things it does its very cool. The *Cough* Rip Off HL2 Grav Gun* Cough* Called the "Grabber" is VERY fun. How it distorts the environment around it and interacts with things is very cool. Other than those few things, its been fun. The pace of the game also feels different. It feels faster and doesn't feel like you have to constantly sneak around with the flashlight.
However, as always there is a down side. The first of which is the Unchanged-Lack-Thereof-An-AI. It has been quickly exploited and the first boss you face (early on) can be exploited hardcore. The standard enemy AI hasn't changed, and you can dodge the Imps fireballs very easily. Speaking of which, this leads me to the next gripe which is in fact the "Grabber" In a world where you can pick up a huge ass canister, you would think you would have the power to move a section of a locker, or anything SMALLER for that matter. However, D3: RoE is very picky about what physically you can interact with. You can pick up a shovel. You can pick up a LARGE rock, but you can't pick up the medium sized rock right next to it. Its sad because it puts the "Grabber" and physics engine to shame. Another thing would be the 100X damage increase the "Grabber" does for enemys weapons. What I mean by this, is the Imps fireballs. You can grab them and launch them back. It will kill the Imp with one hit, as long as the ball hits in its vicinity. In a way its nice, but in another way its very lame.
All in all though the game is a nice step for the (crap) that I thought D3 was in the first place. The atmosphere remains AND the boys at USC still haven't figured out how to mount a Flashlight to a gun...or their armor. The story continues nicely and you are yet another marine with a speech impediment. So once again its pretty fun, and even if you didn't like D3, I'd say go and pick up this expansion. Its actually pretty darn fun, and to simply see how the story is progressing is worthwhile to me.
My Score: 85%