realitycheck
Weaksauce
- Joined
- Jan 11, 2010
- Messages
- 72
Yes, but PS3 supporters love to just point at the FLOPS score of the system to claim its faster. The Cell's vector processors are SPEs, by the way
More or less. The Xenos also has unified shaders whereas the PS3 basically has a 7900GT with half the memory bus.
I haven't played Uncharted 2, but I have played KZ2 - it doesn't make extensive use of Cell's SPEs. Cell's SPEs generally don't do rendering, so a pretty game does not mean good use of the SPEs, which was my point. KZ2's CPU usage tops out at 60% under the heaviest loads: http://www.qj.net/qjnet/playstation-3/haynes-killzone-2-not-close-to-maxing-out-ps3.html
Which of course shouldn't be a surprise to anyone here - CPUs don't make pretty pictures, GPUs do.
That said, KZ2 really isn't anything graphically special. The particle effects are good, but the world is very straight edge and simplistic - which is graphically simple and easy to render.
I've played KZ2 and GOW2 back to back, both were equally good for consoles. GOW2 was better in some areas, and in others KZ2 was better. Both were played on a 60in plasma.
One of these days I might try Uncharted 2, but I kind of doubt it.
I dont think KZ2 is off the wall amazing in either game play or graphics but if you don't play uncharted 2, and you have a PS3, you are doing yourself the biggest injustice in the world. GOTY. In fact, I wouldn't be surprised one bit if it was Sony's new number one system seller. The Uncharted series should be.