This game is fantastic and I haven't heard about it anywhere. The 5-day steam sales gave me a taste for cheap games so browsed around to see what else I'd been missing out on.
Found this strange little medieval/steam-punk game:
Hammerfight ($9.99):
http://store.steampowered.com/app/41100/
I had no idea what the hell I was looking at in the screenshots, so don't feel bad if you don't understand yourself. Grab the demo and you'll understand.
You control a flying box with your mouse. Attached to this box, are medieval weaponry, like swords, axes, shields, and morningstars. Through the use of physics, when you move the box with your mouse, it swings the weapons attached to it. This tight interaction give a great sense of feedback when you whirl a morningstar around and slamming into the opponent's face, flinging them back and slamming them into the cliffside and stunning them. The power of your swing is dependent on your skill since the damage is calculated using physics. (It's not really the same, but I got the same feel as that old game Die by the Sword, don't know if any of you have even heard of it)
There's additional items you can pick up and use as you play, like throwing stars, spears, bombs, acid etc. Gems you can socket into the various weapons you purchase in the stores. Shields that defend against blows (until they shatter from repeated impact).
Is it just me, or is Hammerfight a really /stupid/ name? Sounds casual and campy, which really doesn't fit this game at all. Original name was Hammerfall, which sounds much better in my opinion.
Found this strange little medieval/steam-punk game:
Hammerfight ($9.99):
http://store.steampowered.com/app/41100/
I had no idea what the hell I was looking at in the screenshots, so don't feel bad if you don't understand yourself. Grab the demo and you'll understand.
You control a flying box with your mouse. Attached to this box, are medieval weaponry, like swords, axes, shields, and morningstars. Through the use of physics, when you move the box with your mouse, it swings the weapons attached to it. This tight interaction give a great sense of feedback when you whirl a morningstar around and slamming into the opponent's face, flinging them back and slamming them into the cliffside and stunning them. The power of your swing is dependent on your skill since the damage is calculated using physics. (It's not really the same, but I got the same feel as that old game Die by the Sword, don't know if any of you have even heard of it)
There's additional items you can pick up and use as you play, like throwing stars, spears, bombs, acid etc. Gems you can socket into the various weapons you purchase in the stores. Shields that defend against blows (until they shatter from repeated impact).
[*]Plot: There's a pretty decent story wrapped around this culture. The exposition is that people known as "riders" are able to control these flying craft and have become the knights in these flying societies. A flying medieval culture is a pretty interesting concept, they even tamed flying worms for use as blimps to get around.
- Graphics: It seems that they've hand-drawn all the graphics, it looks fantastic, especially with the additional effects layered over it, but this also means that they don't scale well. Doesn't matter once you're playing in full-screen. Try the demo and see them in motion. All those little bits and pieces of the flying machines and animals can be slashed and smashed to bits, turning them in flying debris. Destructible terrain too, I smashed a pillar down in the arena and it crushed a couple of spectators.
- Sound: Interesting mediterranean/middle-eastern theme going on here. Sets a good atmosphere for the game.
[*]Modes: Story, Arena, and a 4-player multiplayer by connecting additional mice to your computer. Haven't seen many PC games where multiple people can play from the same location.
Is it just me, or is Hammerfight a really /stupid/ name? Sounds casual and campy, which really doesn't fit this game at all. Original name was Hammerfall, which sounds much better in my opinion.