Stereophile
Supreme [H]ardness
- Joined
- Dec 4, 2003
- Messages
- 5,116
I had another thread about Killzone 2, but apparently the review was taken down from their website until the embargo ends. But the review score and the other comment is still available on metacritic.
Here was my favorite part talking about the graphics:
There is simply no substitute for dedicated 1st party support. I don't think any MP developer could have done as much with the PS3 hw. And the scary thing is GG said they're still only using the SPEs with 60% efficiency.
Here was my favorite part talking about the graphics:
Kalidh Mohamed said:Graphically, Killzone 2 is the BEST looking game on a console so far. With its myriad post-processing effects and textures running on the screen, its apparent that the game is in a league of its own. Every little detail has been given attention like the sparks flying off when bullet meets metal or the intricately crafted gun models. To further up the ante, sand bags can no longer be used as fortresses and columns crumble realistically when introduced to a grenade. Your battle scarred rifle and the superbly rendered anarchy keep reminding you of a war far away from home. This is one of the few games that made us believe that we were engulfed in a war and it can only be witnessed when playing the game for yourself. Apart from the load times, the game ran smoothly throughout our session and didnt stutter even during intense firefights or explosions. The environment is composed brilliantly with chaos always riding on your coat-tails. Reload animations are indulging and character physics is downright awesome! While baddies feel like a moving set of polygons in many games, Killzone 2 manages to make the characters appear like fully stuffed dudes instead of just a hollow image.
There is simply no substitute for dedicated 1st party support. I don't think any MP developer could have done as much with the PS3 hw. And the scary thing is GG said they're still only using the SPEs with 60% efficiency.