Shadow2531
[H]ard|Gawd
- Joined
- Jun 13, 2003
- Messages
- 1,670
(Using STL's distro)
Is there anyway to make the MS DirectX SDK work with MinGW? There's more to it than just renaming the libraries to lib<file>.a . I think the MS DirectX include files are slightly incompatible with MinGW's standard include files or more so, the lib files are incompatible.
There is a MinGW compatibile SDK at http://www.bloodshed.net/dev/packages/index.html , which works, but it doesn't have the entire lib set like the MS SDK does.
Is there a converter so I can convert the whole MS SDK or is there a more complete gcc compatible SDK?
Also, the Microsft Visuall c++ toolkit would probably work with the MS DirectX SDK, but the toolkit comes with very few of the standard include files. Where can I get the rest?
Thanks.
edit:
will reimp do the trick?
Solved
Reimp does the trick.
Is there anyway to make the MS DirectX SDK work with MinGW? There's more to it than just renaming the libraries to lib<file>.a . I think the MS DirectX include files are slightly incompatible with MinGW's standard include files or more so, the lib files are incompatible.
There is a MinGW compatibile SDK at http://www.bloodshed.net/dev/packages/index.html , which works, but it doesn't have the entire lib set like the MS SDK does.
Is there a converter so I can convert the whole MS SDK or is there a more complete gcc compatible SDK?
Also, the Microsft Visuall c++ toolkit would probably work with the MS DirectX SDK, but the toolkit comes with very few of the standard include files. Where can I get the rest?
Thanks.
edit:
will reimp do the trick?
Solved
Reimp does the trick.