spindoctor
Gawd
- Joined
- Sep 30, 2005
- Messages
- 820
The gaming industry doesn't sit and count every download as a lost sale. They don't care about the semantics between stealing and 'copyright infringement'. This is the statistic that matters to them... on consoles, the game sold 8 million copies and got pirated a million times. On the PC, it got pirated 4 million times and sold a million at most? And then indignant, 'hardcore' PC gamers wonder why the entire industry has turned towards consoles, and why we only get console ports and they abuse developers for 'turning their backs on the people who made them who they are'. Fact is, they have no more turned their backs on PC gamers as we have turned our backs on them. And by 'we', I refer to the PC gaming collective, which, like it or not, includes everyone, whether they bought the game, refrained from buying or pirating it, and even those who stole it (or should I say, infringed upon it's copyright?)