Hello folks!
I recently built a quad-core machine (Q6600, 4x2gb XMS2, 8800GT 512) for some rendering fun with 3ds Max. My question is this:
Does the scanline renderer in Max support more than one core?
I ask because, when I use it, it only sends one of my cores up to 100% usage. Conversely, when I use a renderer like Mental Ray, I can see four buckets in use while Max takes each core up to 95-100%.
Is there a way I can force the default scanline renderer to use more cores?
Thanks!
I recently built a quad-core machine (Q6600, 4x2gb XMS2, 8800GT 512) for some rendering fun with 3ds Max. My question is this:
Does the scanline renderer in Max support more than one core?
I ask because, when I use it, it only sends one of my cores up to 100% usage. Conversely, when I use a renderer like Mental Ray, I can see four buckets in use while Max takes each core up to 95-100%.
Is there a way I can force the default scanline renderer to use more cores?
Thanks!