R0achTheWarHero
Limp Gawd
- Joined
- Jun 9, 2007
- Messages
- 488
I've played FPS games on the following LCD resolutions:
17inch (5:4) 1280x1024
20inch (16:10) 1680x1050
22inch (16:10) 1680x1050
24inch (16:10) 1920x1200
26inch (16:9) 1366x768
28inch (16:10) 1920x1200
32inch (16:9) 1920x1080
42inch (16:9) 1920x1080
All of these panels were 7-15ms or so input lag. I use a logitech G9 mouse currently and previously used a Razer Deathadder and Razer Diamondback before that. In terms of skill level, I'll get 1st - 4th place in whatever FPS game exists 99% of the time.
Here is what I have noticed after using all these:
- In terms of visual quality and aesthetics, a 26-27inch monitor at 16:9 ratio gives the best overall feel in games. When using a 24inch 16:10, it gives an awkward feel of not being wide enough to encompass your entire peripheral view but is tall enough to do so. This size and resolution should really never have been created in the first place.
- the higher the dot pitch of the monitor, the easier it seemed to aim and land hits on people. This rule becomes a little sketchy on monitors bigger than 27inches, I think 27" (16:9) is big enough for pretty much full immersion, anything larger on a desktop PC is basically overkill and really provides no benefit to me personally. Also, 720p on a 26-27inch doesn't provide enough detail to spot things off in the distance so 1080p is the best choice by default.
- 16:10 feels decent at 22inches but feels like a bizarre monitor aspect ratio at 24inches as mentioned above. At 22", it's not quite wide or tall enough whereas 24" is just tall enough but not wide enough. I guess satisfying no dimensions feels more normal than satisfying 1 out of 2.
So basically if you've read through all this, the ideal monitor for gaming at a desk would be 26-27inches, 1080p, at 16:9 aspect ratio, if you want the best visual quality and immersion without sacrificing too much of your play skill. I'm sure there's some guy that plays at some small rez on a FW900 that probably offers better performance skill wise than what I listed, but we're talking about fixed rez LCD's here that you also have to use for desktop, websites, and other stuff.
17inch (5:4) 1280x1024
20inch (16:10) 1680x1050
22inch (16:10) 1680x1050
24inch (16:10) 1920x1200
26inch (16:9) 1366x768
28inch (16:10) 1920x1200
32inch (16:9) 1920x1080
42inch (16:9) 1920x1080
All of these panels were 7-15ms or so input lag. I use a logitech G9 mouse currently and previously used a Razer Deathadder and Razer Diamondback before that. In terms of skill level, I'll get 1st - 4th place in whatever FPS game exists 99% of the time.
Here is what I have noticed after using all these:
- In terms of visual quality and aesthetics, a 26-27inch monitor at 16:9 ratio gives the best overall feel in games. When using a 24inch 16:10, it gives an awkward feel of not being wide enough to encompass your entire peripheral view but is tall enough to do so. This size and resolution should really never have been created in the first place.
- the higher the dot pitch of the monitor, the easier it seemed to aim and land hits on people. This rule becomes a little sketchy on monitors bigger than 27inches, I think 27" (16:9) is big enough for pretty much full immersion, anything larger on a desktop PC is basically overkill and really provides no benefit to me personally. Also, 720p on a 26-27inch doesn't provide enough detail to spot things off in the distance so 1080p is the best choice by default.
- 16:10 feels decent at 22inches but feels like a bizarre monitor aspect ratio at 24inches as mentioned above. At 22", it's not quite wide or tall enough whereas 24" is just tall enough but not wide enough. I guess satisfying no dimensions feels more normal than satisfying 1 out of 2.
So basically if you've read through all this, the ideal monitor for gaming at a desk would be 26-27inches, 1080p, at 16:9 aspect ratio, if you want the best visual quality and immersion without sacrificing too much of your play skill. I'm sure there's some guy that plays at some small rez on a FW900 that probably offers better performance skill wise than what I listed, but we're talking about fixed rez LCD's here that you also have to use for desktop, websites, and other stuff.