decapitator said:Where the hell is the 680i in stock???
Canada. =) Not sure where my supplier got it from, but he's got EVGA boards to go with the cards. Was very limited stock though, they sold fast. Can't pick it up until Tuesday though. =/
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decapitator said:Where the hell is the 680i in stock???
decapitator said:EVGA wants me to return my cards back to Frys I just wanted to know if I should register the unopened one and he started to go off on me So I said first you need to stop talking to me like I'm dirt under your F***ing shoe, its not like I held up the F***ing store or I walked out of there without paying for them. I spent over 1300.00 dollars on your F***ing product, now he gets nice and suggest Frys holds two cards for me on release day( like that is going to happen ) if I return the two I have .
masaville said:LOL. I laughed when I read this. That's BS.
What are you going to do?
decapitator said:I will see what frys can do.
nobody_here said:not so fast
wait until you hear from my contact
mike686 said:Huh?
nobody_here said:not so fast
wait until you hear from my contact
decapitator said:I will frys were idiots, they refuse to help
nobody_here said:i am attempting to get his issue resolved directly through EVGA instead of having to deal with Fry's, who obviously dont know how to follow directions
decapitator said:I will frys were idiots, they refuse to help
thespymaster said:If only the rest of the world was as tight as the computer enthusiast community...we wouldn't have wars and terrorists and poverty and, and, and. But, then again...game developers would run short of material for future games ...(Just Kidding)...We've got people from all over the world on these forums...it's good to see people from different countries and cultures come together with common interests. Now, we've just gotta work on getting along with real life issues...
i_am_mustang_man said:we'd have the red nation fighting the green nation
I think he kinda meant Nvidia and ATI..thespymaster said:Not really...the USA never fired a Nuclear missle at the USSR and the USSR never fired on the USA 'cause they were both pretty evenly matched...
rus7y said:I think he kinda meant Nvidia and ATI..
i was just commenting on the fanaticism experienced on the netthespymaster said:I know...and that's what I meant...maybe there wouldn't be such a battle over green vs. red because they're pretty evenly matched just like it was back in the Cold War days...pretty evenly matched...and no one fired a shot because of it...
i_am_mustang_man said:as i understood it, the zero degree angle is for looking straight at it, ie you are looking straight down at the ground, that will be the same for all cards
if you see a cobblestone road in the distance, the closer you get to looking along the plane of the texture, the harder it is to display well. iirc for all the above
i_am_mustang_man said:so are you saying the issue is distance from a flat surface is improved by AF? because they should just shrink the texture for that (which i'm pretty sure they do)
in the HL2 pics you posted, nVidia's is not as good as ATI's because on the slanted wall to the left of the train tracks, the nV texture gets blurry, and the ATI texture still has defined lines and whatever, on the wall itself.
as the wall gets farther away, the angle gets closer to parallel. ATI has angle independent AF(that's what they call it, right?) (as shown in your pics), whereas nV gets worse with angle considerably faster
*edit*
i'm rereading, and i have a question -
so AF does not control the angle adjustments, but the distance adjustment, keeping textures from being blurry at farther distances?
angle independence aids image quality, but is not directly linked with AF?
chinesepiratefood said:The HL2 pics compare ATI HQAF to NVIDIAs G7x AF
ATI's HQAF makes the AF display full 16xAF no matter what angle the texture is displayed at, that is what angle independent AF is
thespymaster said:I know...and that's what I meant...maybe there wouldn't be such a battle over green vs. red because they're pretty evenly matched just like it was back in the Cold War days...pretty evenly matched...and no one fired a shot because of it...
i thought this thread was about graphics cardskrameriffic said:Evenly matched enemies is a good thing. The Cold War was more a matter of the fact that both sides knew that once the missiles started flying, there wouldn't be any sides left.
america heavily outnumbered russia in armament actually. only reason we didnt bomb russia is because it wouldve sent off a chain reaction that wouldve devastated both countries. but hands down history has shown the us was on a higher level than russia as far as stockpiling arms is concerned.krameriffic said:Evenly matched enemies is a good thing. The Cold War was more a matter of the fact that both sides knew that once the missiles started flying, there wouldn't be any sides left.
It might help clear things up for you to back up a step and explain why it was bad in the first place. Angle-DEPENDENT AF (like nVidia's in the HL2 screenshot) was done on purpose to improve performance. Since AF only matters in 3D environments, and since most surfaces with repeating textures in 3D games are either horizontal floors & ceilings or vertical walls, nVidia tweaked its AF to only apply vertically or horizontally, cutting down on the computing of the filtering and thus increasing performance. As games have gotten fancier, angled surfaces have become more common. nVidia had to step up like ATi and stop the picking and choosing, applying the cleanup computations regardless of angle. The G80 has the horsepower to do this without suffering too much on the performance side.i_am_mustang_man said:alright! i'm understanding this finally!
idk why that took so long
prolly cuz i'm at work and keep getting interrupted, or one of many other excuses!
thanks
mike686 said:3dmark05 at 1600x1200, with 4xAA and HQ 16xAF:
Commander Suzdal said:It might help clear things up for you to back up a step and explain why it was bad in the first place. Angle-DEPENDENT AF (like nVidia's in the HL2 screenshot) was done on purpose to improve performance. Since AF only matters in 3D environments, and since most surfaces with repeating textures in 3D games are either horizontal floors & ceilings or vertical walls, nVidia tweaked its AF to only apply vertically or horizontally, cutting down on the computing of the filtering and thus increasing performance. As games have gotten fancier, angled surfaces have become more common. nVidia had to step up like ATi and stop the picking and choosing, applying the cleanup computations regardless of angle. The G80 has the horsepower to do this without suffering too much on the performance side.
Now, as to why textures look so crappy as they get farther away, if I understand it correctly, this again is done on purpose to improve performance. AF helps fix it with less of a performance hit than would happen by keeping the level of detail the same all the way to the edges of the 3D "world." The color bands in the AF test images show the transitions to levels of decreasing detail off into the distance. Good technique helps blend things to hide any abrupt visible changes between the bands of decreasing detail as they move away from you.
And actually, if you think about it, the fading detail of the textures into the distance adds realism to the scene. In real life, distant patterns would be obscured by air and dust, and would be beyond the focal range of our eyes if we were concentrating on things nearby.
Anyway, hope that's helpful.
I'm just considering how amusing it may be to turn yourself in to the proper authorities. Jury trials and death penalties would ensue, I'm sure.Fry's employee said:Its against the law to have the cards.
decapitator said:EVGA wants me to return my cards back to Frys I just wanted to know if I should register the unopened one and he started to go off on me So I said first you need to stop talking to me like I'm dirt under your F***ing shoe, its not like I held up the F***ing store or I walked out of there without paying for them. I spent over 1300.00 dollars on your F***ing product, now he gets nice and suggest Frys holds two cards for me on release day( like that is going to happen ) if I return the two I have .
Brahmzy said: