I currently have an older Sound Blaster Fatality X-Fi card with the front panel (TOSLINK and SPDIF inputs/outputs, etc). I'm looking to clean up the front of my case with my next build so I'm thinking of ditching the X-Fi and getting an HT Omega Claro instead because of all of the connector options it has at the rear of the card.
I've read a lot about the Omega's high quality, etc. That said, my PC is mainly for gaming (its basically another game console for me, really) so compatibility is the absolute #1 priority for me. The Sound Blaster card has worked with everything I've thrown at it and I wanted to make sure the Omega works just as well, especially with Valve's games. Creative might have bloated software but I have yet to run into any issues with any games working with them. If the HT Omega works as well with any game I can throw at it and it has a lighter driver package, great.
Aside from that, I would also like to know from anyone who has owned both cards how the presumably better sound quality of the HT Omega works in games. In my experience, what works well for music and movies, well balanced and "flat" sound, isn't necessarily the best for games where a relatively compressed audio range that emphasizes the lows and highs actually helps to pick out footsteps, gunshots, etc, and give it more artificial punch. "Game sounds", basically.
Thanks very much in advance.
I've read a lot about the Omega's high quality, etc. That said, my PC is mainly for gaming (its basically another game console for me, really) so compatibility is the absolute #1 priority for me. The Sound Blaster card has worked with everything I've thrown at it and I wanted to make sure the Omega works just as well, especially with Valve's games. Creative might have bloated software but I have yet to run into any issues with any games working with them. If the HT Omega works as well with any game I can throw at it and it has a lighter driver package, great.
Aside from that, I would also like to know from anyone who has owned both cards how the presumably better sound quality of the HT Omega works in games. In my experience, what works well for music and movies, well balanced and "flat" sound, isn't necessarily the best for games where a relatively compressed audio range that emphasizes the lows and highs actually helps to pick out footsteps, gunshots, etc, and give it more artificial punch. "Game sounds", basically.
Thanks very much in advance.