As many of you claim I'm the most hardcore of Nintendo fan-boys and should probably die for not wanting an XBox 360 yet, I thought I'd start a discussion about one of the disappointments I have with Nintendo currently.
As the title states, it's about their announcment about "no HD" a while back. Yes, there have been rumblings of them reconsidering, but they haven't changed their official stance. My question is - why?
If you read my "speculation of power" post, and read all the rumours that are floating around.... AND use some common sense, there is no doubt that the console will have enough power for HD resolutions on most games, or at least 720p. A 1.5ghz PC with a 9800 pro can do it... Hell, a few games on XBox 1 can do it. Of course the Revolution will be more powerful than either of those, and it is safe to say that it won't be noticably (visually) underpowered, as Nintendo has gone on record saying that there won't be major differences. So again, I ask - why?
It has also been confirmed that the Revolution will support 480p, just as Gamecube did, using component cables. It was also originally announced that it would have VGA out as well - and I'm not sure if they've retracted that statement since, but the component is still for sure. As you know, anything capable of component output can do up to 1080i. So... why?
To summarize... the CPU(s) in the Revolution will likely be a minimum of 2ghz, but more likely to be around 3, and the ATI GPU (codenamed the RN520) will likely be at least equal to that of the other systems. There will be component video output. It seems like a no-brainer that if they wanted to make a 720p game and output it, the hardware is there. So why bother telling people there will be no HD?
Maybe some people with specific technical knowledge can help me out here... because to me, it seems that all developers would have to do is literally just include the option to run in HD. Fine, if Nintendo wants to keep costs down and develop in 480p, I wouldn't care. But why not just go out and say "Nintendo Revolution can do HD, but it's completely optional, and will be at the developer's discretion"?
There has been speculation in some of the other threads here recently as to why it's possible (i.e. "no video encoder capable of it" - what does that upgrade cost them, $2/system?), but I'd like to see if we can come up with more than just speculation, without the usual flaming I get here, as to why they were adament about announcing "no HD" early this year?
As the title states, it's about their announcment about "no HD" a while back. Yes, there have been rumblings of them reconsidering, but they haven't changed their official stance. My question is - why?
If you read my "speculation of power" post, and read all the rumours that are floating around.... AND use some common sense, there is no doubt that the console will have enough power for HD resolutions on most games, or at least 720p. A 1.5ghz PC with a 9800 pro can do it... Hell, a few games on XBox 1 can do it. Of course the Revolution will be more powerful than either of those, and it is safe to say that it won't be noticably (visually) underpowered, as Nintendo has gone on record saying that there won't be major differences. So again, I ask - why?
It has also been confirmed that the Revolution will support 480p, just as Gamecube did, using component cables. It was also originally announced that it would have VGA out as well - and I'm not sure if they've retracted that statement since, but the component is still for sure. As you know, anything capable of component output can do up to 1080i. So... why?
To summarize... the CPU(s) in the Revolution will likely be a minimum of 2ghz, but more likely to be around 3, and the ATI GPU (codenamed the RN520) will likely be at least equal to that of the other systems. There will be component video output. It seems like a no-brainer that if they wanted to make a 720p game and output it, the hardware is there. So why bother telling people there will be no HD?
Maybe some people with specific technical knowledge can help me out here... because to me, it seems that all developers would have to do is literally just include the option to run in HD. Fine, if Nintendo wants to keep costs down and develop in 480p, I wouldn't care. But why not just go out and say "Nintendo Revolution can do HD, but it's completely optional, and will be at the developer's discretion"?
There has been speculation in some of the other threads here recently as to why it's possible (i.e. "no video encoder capable of it" - what does that upgrade cost them, $2/system?), but I'd like to see if we can come up with more than just speculation, without the usual flaming I get here, as to why they were adament about announcing "no HD" early this year?