§urfÅceÐ;1038336366 said:Gentlemen, please!
Don't you know anything about Charlie?
The man is an entertainer. That's his actual job.
You have to have a tongue in cheek attitude to get what Charlie is doing in his writeups on Kepler.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
§urfÅceÐ;1038336366 said:Gentlemen, please!
Don't you know anything about Charlie?
The man is an entertainer. That's his actual job.
Does anyone know if hardware Physx different from software Physx in any way (besides being hardware calculated of course)?
Thanks for clearing that up.
I do like the idea of Nvidia trying to differentiate themselves, but going solo on this seems like a bad investment for Nvidia, if in fact Charlie is right, and they "wasted" a lot of time including it into the GPU.
This is false. It is not possible for the GPU to accelerate anything except GPU physics, the GPU will not accelerate APIs such as havok.
Although apparently this new chip will accelerate software physics that use the Physx API (as opposed to the Havok API) in addition to the traditional hardware Physx stuff. How significant that'll end up being depends on how many developers Nvidia can strong-arm into using Physx instead of Havok.
fixed it for you
Also it is single threaded naturally on the pc (multi threaded for consoles), and the reason is because according to N "it is up to the developer" to optimize it.
I had it right it is compiled for a x86 since math coprocessor was intergrated into system back in the 486 days and was included in all chip variants since the Pentium days...
If this is true, to me it sounds like they will inflate their benchmarks, but it will only be due to games written specifically for a hardware feature built into Nvidia cards. Which Nvidia has a history of forcing on them.
Which means their cards aren't really as fast as they claim. It becomes a proprietary card. Its BS.
Any reviewer that reviews them, needs to leave out all benchmarks for games that are specifically written for the card. Anyone who doesn't, and you will know its a biased review.
This is false. It is not possible for the GPU to accelerate anything except GPU physics, the GPU will not accelerate APIs such as havok.
The software physx API is used in over 100 games, for both AMD and Nvidia, none of them use GPU acceleration. Its seems, going from Charlies article, that Nv have managed to make Kepler run this API instead of the CPU.
Yes, but PhysX is coded in x87 so we both were right.
If physx is written in x87 that would basically cripple it from running on the CPU for no good reason.
http://techreport.com/discussions.x/19216 reported looooong ago...
If they put out a new PhysX code update in time for Kepler that intercepts the software calls and runs them on hardware even then it could make some sense to see that sudden performance boost on those games. This of course would expose even more that they can indeed tamper directly with PhysX to optimize it for modern cpu's if they so cared.
As I stated in another thread, it's why I don't want to use an Nvidia-based GPU card.
If I buy a game, I expect the game to have all features within it working including AA and physics regardless of the video card used. I'd rather have the game take advantage of the video card installed in my computer at the maximum settings possible regardless if it's from Nvidia or AMD. I'd like the game to have full functionality of all in-game settings regardless if the video card I use is from Nvidia or AMD.
Unfortunately, it's not like that.
Read the benchmarks for video cards and you can see that many (not all) games that have "The Way It's Meant to Be Played" logos on them run better on Nvidia cards and not AMD. There is something going on there within the game's code that makes it seem like it's INTENTIONALLY crippled on a non-Nvidia-based video card. That's not fair and is unfair competition.
I don't want to spend a couple hundred dollars on an Nvidia card so I can have a game run with all features available to me. I'd like to buy the video card that is affordable to me and runs the games I play at the best settings possible, and I'd like those settings available to me regardless of the video card I choose.
I'm not rich and I'm not made of money. I'm not going to spend more money just to build another Nvidia-based computer just so that the games run at all the available settings the game has including physics. Hell, f**king no!
Nvidia is working against the freedom of choice for gamers like us. I detest the fact that PhysX-enabled games resort to old and slow x87 instruction sets run on the CPU or is disabled completely when an AMD card is in the computer. Or, the Batman: AA fiasco, have the AA disabled because I don't have an Nvidia card installed, or Ambient Occlusion disabled, or better AA options, and so on..
That's not fair to me and it's not fair to PC gamers either. It's unsportsmanlike competition and makes the competition lopsided, and makes the playing field tilt in Nvidia's favor.
I detest cheaters and I detest unsportsmanlike behavior, and I refuse to support a company that does both.
Shogun 2 which has an AMD logo pop up when launching the game runs like shit on my nVidia card compared to an equivalent AMD card.
I'm not disagreeing with you or defending nVidia, but AMD is not innocent either.
Shogun 2 which has an AMD logo pop up when launching the game runs like shit on my nVidia card compared to an equivalent AMD card.
I'm not disagreeing with you or defending nVidia, but AMD is not innocent either.
Nvidia logo should be more like "The Only Way it can be played"
This is coming from a nvidia user b/c bf3 runs best on nvidia. I would prefer a choice thanks. Not cool with this issue. I would love to get a new card like a 7950 w more vram but am afraid to until this scene clears up a bit.
Read the benchmarks for video cards and you can see that many (not all) games that have "The Way It's Meant to Be Played" logos on them run better on Nvidia cards and not AMD. There is something going on there within the game's code that makes it seem like it's INTENTIONALLY crippled on a non-Nvidia-based video card. That's not fair and is unfair competition.
I honestly don't think there is some shady piece of code that cripples performance for one side or the other if it's not "certified" by them.
I don't know that they intentionally code it to cripple the competitor, but they definitely do optimize it in ways that benefits their hardware more. So if Nvidia cards are good at tesselation, they'll fix problems by adding more tesselation which improves performance on Nvidia cards but not AMD - even though there may be other ways to fix the code that are card-neutral (and yes, I realize there probably aren't any problems that tesselation actually fixes, but you get my drift).
I may have to go AMD this time as well, not sure if I can hold out much longer for Kepler, especially when theres nothing but rumors and no concrete info/specs.
Once the 7970 Twin Frozrs come out, I may just have to pick one up.
If Kepler is fast in some games (because of PhysX, Ageia, whatever), crappy in others I'll be picking up AMD this round. I play too many games to get 120fps on one and 25fps on another with equivalent settings.
If Kepler is fast in some games (because of PhysX, Ageia, whatever), crappy in others I'll be picking up AMD this round. I play too many games to get 120fps on one and 25fps on another with equivalent settings.