Anyone following this? It looks interesting enough: http://www.youtube.com/watch?v=jzDxttuq5fY
Mind you the commentators are annoying as heck in that video.
Mind you the commentators are annoying as heck in that video.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
All I got from the video is that I thought at certain points I was looking at Shenmue, then the combat started, and it looked a little like True Crime, or something of that sort. That or I think every game with Asians in it is one of those two.
http://www.sleepingdogs.net/
http://vortexeffect.net/2012/06/06/e3-2012-watch-this-demo-of-payback-mission-in-sleeping-dogs/
http://vortexeffect.net/2012/07/24/watch-this-sleeping-dogs-walkthrough-of-mrs-chus-revenge/
http://vortexeffect.net/2012/07/27/new-sleeping-dogs-video-shows-off-sweet-gunplay/
http://vortexeffect.net/2012/08/03/new-sleeping-dogs-walkthrough-video-serial-killer/
That last video iced it for me.
This is going to scratch that GTA itch nicely methinks. I never get enough of these kinds of games when they're done right. I'm in.
I may be in as well, looks alright.
From what I've seen this looks pretty interesting and quite decent.
The world looks pretty nice, combat looks fun, and the story points seem interesting enough.
The only thing I don't like is the assassin's creed syndrome, aka where 12938219 enemies will just sit and wait, attacking one at a time. It kills a bit of the excitement of surviving a 30 on 1 melee when they spent more time standing there getting butchered than actually... attacking you like they logically should.
I was going to pull the trigger on a preorder but the latest preview from PC Gamer didn't fill me with confidence. They talked of linear missions and clunky melee combat. I like linear games and open world games but they shouldn't really mix.
Melee combat takes after Rocksteady’s Arkham Asylum games, although the version I played didn’t feel quite as fluid – unlike Batman, Wei Shen can’t snap instantly between enemies, so it’s easy to lose your combo by mis-timing a follow-up attack. Also unlike Batman, Wei Shen is perfectly willing to kill his enemies using a variety of brutal environmental takedowns.
“If you are a more linear game, you’re gradually increasing the amount of open-world that’s in there,” he says. “If you’re more open-world focused, you are gradually increasing the amount of linear mechanics. The bar has been raised.”
This? http://www.pcgamer.com/previews/sleeping-dogs-preview-2/
Mafia 2 and LA Noire were awfully scripted as well and they worked out for the way they handled themselves. This still has a lot more freedom and variety of things to do vs either of those games best I can tell.
Hell, I'm all for this. Arkham City set a new standard across the boards for a number of things so if games want to shamlessly borrow from that well they could do a LOT worse.
We'll see. All I ask for is good balance, fun, and lots to do.
http://www.sleepingdogs.net/
http://vortexeffect.net/2012/06/06/e3-2012-watch-this-demo-of-payback-mission-in-sleeping-dogs/
http://vortexeffect.net/2012/07/24/watch-this-sleeping-dogs-walkthrough-of-mrs-chus-revenge/
http://vortexeffect.net/2012/07/27/new-sleeping-dogs-video-shows-off-sweet-gunplay/
http://vortexeffect.net/2012/08/03/new-sleeping-dogs-walkthrough-video-serial-killer/
That last video iced it for me.
This is going to scratch that GTA itch nicely methinks. I never get enough of these kinds of games when they're done right. I'm in.
It definitely has some potential. I like the driving and combat, but it of course looks a bit consolized. What isn't, I guess. I'll be interested to see how it reviews.
Here's a short video going over the PC version:
https://www.youtube.com/watch?v=eFZPe3aQrmg&feature=player_embedded
http://www.sleepingdogs.net/
http://vortexeffect.net/2012/06/06/e3-2012-watch-this-demo-of-payback-mission-in-sleeping-dogs/
http://vortexeffect.net/2012/07/24/watch-this-sleeping-dogs-walkthrough-of-mrs-chus-revenge/
http://vortexeffect.net/2012/07/27/new-sleeping-dogs-video-shows-off-sweet-gunplay/
http://vortexeffect.net/2012/08/03/new-sleeping-dogs-walkthrough-video-serial-killer/
That last video iced it for me.
This is going to scratch that GTA itch nicely methinks. I never get enough of these kinds of games when they're done right. I'm in.
Video re PC features:
http://www.youtube.com/watch?feature=player_embedded&v=eFZPe3aQrmg
Digital only release in the US? Surely lots of people still like buying physical copies?
watched the serial killer one.. totally intrigued.
I know it's not going to break any new ground but it's going to scratch that GTA itch nicely for me.
If you haven't tried Saints Row 3, I recommend you do.
after seeing this video I started Googling the game...never heard of it before this but now I'm intrigued...the PC exclusive features such as DX11 support and high res texture pack sound nice...the game is definitely flying under the radar and could be a sleeper hit...a mish mash of Arkham City, GTA, Assassin's Creed etc can't be bad right?
$45 does seem a bit steep though...I'm probably going to wait for a price drop but I'll be keeping my eye on this one
I got to play the Xbox 360 version for a few hours.
This game is amazing. The combat is fluid and extremely entertaining. There are tons of side missions and character customization. Day one buy for me.
Video re PC features:
http://www.youtube.com/watch?feature=player_embedded&v=eFZPe3aQrmg
Digital only release in the US? Surely lots of people still like buying physical copies?
I find it perplexing that $45 for a triple-A, big name game is considered a bit steep in a world where a CoD rehash is released every year for $60 to millions of buyers with months of overpriced shit DLC afterwards.
I played at a friends, the game is leaked for Xbox.
I don't consider this game a AAA title as it doesn't have the track record or franchise like other established games like Assassin's Creed, Max Payne or even CoD...adding DX11 support doesn't make a game AAA...this sounds more like an upstart game with franchise potential but they are charging too much for an unknown
games like Hard Reset, Alan Wake etc started out with a lower price at release...this should be priced accordingly (around $35)
$45 for a new release in a market where the going price is $60 is hardly overpriced. Assuming the game doesn't suck outright, relatively speaking it's a fucking bargain.
The trailer looks awesome, but its only coming for pc later