Hey all, so over the past few days I've been getting some nasty artifacting in BF3 (as many people have been encountering). Odd thing is, that it only happens on large maps (Firestorm, etc); and only after a few rounds. It also doesn't happen in any other games, OCCT, or Furmark (even with Prime95 running at same time)
Running a GTX 560; with i5 2500k on Asus P8-Z68-V
Trial and error:
- 285.62 Drivers - artifacts
- 285.38 Drivers - artifacts
- With and without MSI afterburner installed - artifacts
- Overclocked - artifacts
- Stock clocks - artifacts
The only thing that gets it to go away is turning BF3's "Mesh Quality" to Medium or lower. Having it on high or ultra causes it to start artifacting. So hopefully this is a short term solution, I haven't had the artifacting return since dropping the mesh quality level, but I woudln't be surprised if it comes back. Anyone else have any input?
Here are some pictures of the issue, which, as mentioned, only starts after a few rounds and on the larger maps. (Obviously the draw distance and these maps has something to do with it). Oddly enough as well, if I use an "IR" scope in game, the artifacting goes away while using that scope.
Running a GTX 560; with i5 2500k on Asus P8-Z68-V
Trial and error:
- 285.62 Drivers - artifacts
- 285.38 Drivers - artifacts
- With and without MSI afterburner installed - artifacts
- Overclocked - artifacts
- Stock clocks - artifacts
The only thing that gets it to go away is turning BF3's "Mesh Quality" to Medium or lower. Having it on high or ultra causes it to start artifacting. So hopefully this is a short term solution, I haven't had the artifacting return since dropping the mesh quality level, but I woudln't be surprised if it comes back. Anyone else have any input?
Here are some pictures of the issue, which, as mentioned, only starts after a few rounds and on the larger maps. (Obviously the draw distance and these maps has something to do with it). Oddly enough as well, if I use an "IR" scope in game, the artifacting goes away while using that scope.
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