rmdashrrootsplat
Gawd
- Joined
- Apr 2, 2008
- Messages
- 921
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Uhm ..., except for the difference between the 60 fps full details+ trailer, and the 3-5fps all details turned off low lag overview settings enabled reality.
Scanning.
Ive read several guides about it, I know how to use it. What I dont get is once you locate someone with it, then what? Is the scanner supposed to be used to see approximately where someone is located and then you launch combat probes to that approximate spot to probe them down to get a warpable signature?
Is that about right? I just want to make sure Im understanding the scanners intended use, it wasnt quite clear to me.
Get a better computer. Sorry, graphics lag is not caused by the servers on CCP's end. My laptop stutters exactly as you describe it, but my desktop is very smooth with everything maxed out.
Kaldskryke, the AA and HDR blinking is a known bug on ATI cards. I suggest you turn off the HDR and simply leave the AA on. Should solve your problems.
One more thing about graphics: make sure you set the interval to 1. This basically forces V-Sync. If you don't do this, then the Trinity engine runs the FPS as high as your GFX card can take. People have had cards overheat and die due to this issue in Eve. I speak from experience here.
You don't use the on-board scanner when you're probing really. The only good use for the on-board scanner when you're toting a probe launcher is to have situational awareness so that you know how far people are from your safespot, ie. it gives you an idea if people are closing in on you. From what you've said you're talking about combat probes which are mainly used to scan down other ships. You use the probes to focus onto the signature until it's 100% in strength and thus warpable. Granted I do not have much experience in combat probing but I do have extensive experience in exploration where I would probe out wormholes and other exploration sites. I would highly recommend starting with exploration first and using basic probes instead of combat ones.
The trailer is completely misleading. And that is just sad seeing as Star Trek online is going to take a chunk of their users.
I played EVE for close to 2 years. That "dark" feel along with status and who you know determining your quality of play is really a bummer. Spending hours humping gates to get your ass kicked and never get replacement ships. etc...
And the "WH Space" system is a joke. It goes from crappy rats and crappy loot (But still enough to nearly instapop mining ships) to classes that can blow up spider tanked batships to ones that can devestate fleets in a flash. The loot is almost never worth the loss and the difficulty to access the better regions.
Well, I went for dramatic effect and was called out on it. My comp is fine really, Intel E8400, ATI 4870, I basically never see the EVE environment anyway between all the chat windows and the overview. That's part of my "it's an unrealistic video" complaint. The other part is that module lag is very real and not client side.Get a better computer. Sorry, graphics lag is not caused by the servers on CCP's end. My laptop stutters exactly as you describe it, but my desktop is very smooth with everything maxed out.
The Dominion video shows an arcade like game, when in reality it's nothing like that. In fleet battles you never actually watch the environment, you watch the overview, the targets, the watchlist, and the chat.
Some people in eve had figured out how to tell a ship is equipped based on the an eyeball scan of the modules on the hulls and the effects projected from hulls(very useful in small scale engagements while not so practical when you reach your limit because of fleet sizes).
Scanning.
Ive read several guides about it, I know how to use it. What I dont get is once you locate someone with it, then what? Is the scanner supposed to be used to see approximately where someone is located and then you launch combat probes to that approximate spot to probe them down to get a warpable signature?
Is that about right? I just want to make sure Im understanding the scanners intended use, it wasnt quite clear to me.
Here's how I understand it:
Directional scanner: Find direction and distance of the ship you want to probe. Ship is not alerted. Fast results.
Combat probes: Sent to the general area (.5 AU) provided by the directional scanner. 1 scan finds the ship without needing to dick around refining results. Warp, shoot..
That new NPC tax.... booo, booo, booo
Serves you right for a relatively risk free as well as war-dec free life .
People who really fail at PvP can now navigate through their loss mails beyond the first page.
Lets talk about Drones a moment
Just prior to throwing in the skill for T2 drones, I had completed all the needed skills to use those ECM, Web and Tracking Drones. Does anyone use these? How do you like it? Is it worth using one of them in lieu of a combat drone?
So far, all ive used are the Heavy ECM drone and the Tracking drone. TBH, I hadnt noticed much effect, but then again, I could be using them wrong, which in all likelyhood, I probably am. So, whats the skinny on these little boogers?