I just spent several hours playing the NFS:Most Wanted demo. It's an awesome, awesome game idea, and it's tons of fun to play, but there are few things that could make me think twice before buying it.
I love the concept - an NFS: Underground type layout, with cops. Nothing could be better. But there's just a few annoyances that drive me insane whenever I play it.
First of all, I hate the "dramatic camera angle" thing that it does whenever you go airborn, or in the speed challenges when you first see a cop. Yes, I know I just took a ramp, and the flashing lights and sirens were enough to tell me that this car is a police cruiser. I don't need you to pause the game for 5 seconds to show me an up close view of what just happened.
The throttle is either all, or nothing. I know that's how it has to be with keyboards, but there's nothing more annoying than sitting there doing a burn-out for 5 seconds straight in the Viper before you even start to move. They should just pretend there's some fancy traction control system and program that in or something.
The cops. The cops are super human. I can be screaming down the road in the Viper going 150 mph, and see a cop going the other direction. 5 or 6 seconds later, he's right at my side trying to push me over. That's simply never, ever, ever going to happen. The cop cars can go 0 to 100 in 1/2 second, brake from 100 to 0 in 4 feet, and make hair-pin turns at 185 mph.
They should make the cops more realistic, and to make up for it, perhaps let them use spike-strips in their road blocks, classic NFS style. What cops in that situation wouldn't use spike strips? Helicopters too. That would be an interesting factor, trying to hide from a chopper.
Damage should be implemented as well. If there's a road block, and I ram a police car at 120, I shouldn't go straight through him, being able to drive off without problems, while the cop car sits there smoking. Maybe give a health "counter" like a FPS shooter, or, better yet, do like they did in Porsche Unleashed and make the steering not work as well if you hit something to screw up a tire, or let the brakes suddenly go out, or have engine problems and not be able to "pull" as well from that point on.
And, of course, lose the lame music / ricer theme, but that's just the obvious part.
Anyway, just wanted to rant a little. Like I said, it's a great game to play, I just think it could be better with a few minor changes. What do you guys think?
I love the concept - an NFS: Underground type layout, with cops. Nothing could be better. But there's just a few annoyances that drive me insane whenever I play it.
First of all, I hate the "dramatic camera angle" thing that it does whenever you go airborn, or in the speed challenges when you first see a cop. Yes, I know I just took a ramp, and the flashing lights and sirens were enough to tell me that this car is a police cruiser. I don't need you to pause the game for 5 seconds to show me an up close view of what just happened.
The throttle is either all, or nothing. I know that's how it has to be with keyboards, but there's nothing more annoying than sitting there doing a burn-out for 5 seconds straight in the Viper before you even start to move. They should just pretend there's some fancy traction control system and program that in or something.
The cops. The cops are super human. I can be screaming down the road in the Viper going 150 mph, and see a cop going the other direction. 5 or 6 seconds later, he's right at my side trying to push me over. That's simply never, ever, ever going to happen. The cop cars can go 0 to 100 in 1/2 second, brake from 100 to 0 in 4 feet, and make hair-pin turns at 185 mph.
They should make the cops more realistic, and to make up for it, perhaps let them use spike-strips in their road blocks, classic NFS style. What cops in that situation wouldn't use spike strips? Helicopters too. That would be an interesting factor, trying to hide from a chopper.
Damage should be implemented as well. If there's a road block, and I ram a police car at 120, I shouldn't go straight through him, being able to drive off without problems, while the cop car sits there smoking. Maybe give a health "counter" like a FPS shooter, or, better yet, do like they did in Porsche Unleashed and make the steering not work as well if you hit something to screw up a tire, or let the brakes suddenly go out, or have engine problems and not be able to "pull" as well from that point on.
And, of course, lose the lame music / ricer theme, but that's just the obvious part.
Anyway, just wanted to rant a little. Like I said, it's a great game to play, I just think it could be better with a few minor changes. What do you guys think?