{EB}NuTSymPToM{EB}
[H]ard|Gawd
- Joined
- Aug 1, 2003
- Messages
- 1,037
Gameplay + Interview
[ame="http://www.gametrailers.com/video/multiplayer-interview-warhammer-40-000/717665"]Warhammer 40,000: Space Marine Video Game, Multiplayer Interview HD | Video Clip | Game Trailers & Videos | GameTrailers.com[/ame]
Gameplay
http://www.ign.com/videos/2011/07/20/space-marine-multiplayer-video-preview?objectid=14352257
Basically it's Space Marines vs. Chaos Space Marines in what's essentially a mirror match. The Chaos weapons appear to look different, but as far as I can tell they'll function the same.
It's class based:
Assault - Melee specialist. Can equip 2-handed melee weapons or 1-handed + pistol. JET PACKS!
Tactical - Mobile ranged. Can equip most ranged weapons. Maybe some intermediate melee capability?
Devastator - Ranged specialist. Can equip heavy ranged weapons, i.e. heavy bolter, plasma cannon, sniper rifle, etc.
Lots of cosmetic customizability for both SM and Chaos, including pre-mades for popular chapters. There appears to be a perk system, though it's unclear what they'll all do.
I'm a bit disappointed in the lack of gore. It appears that the Marines just kinda fall over when defeated.
I'm also a bit disappointed at how safe they appear to be playing it. By making the races identical mirrors of each other, the game could get pretty stale pretty quickly. I'd like to see more creative game-modes, i.e., a single SM vs. all Orkz. Whichever Ork kills the SM spawns as the SM. A coop horde/swarm mode would be an obvious choice too.
I'm still interested, but I feel like Relic is being forced to get the game out the door on schedule. It looks like it could use some more time and polish, but I'll probably still get it unless reviews say it's terrible. I like the art style, races and weapons of 40K thanks to the Dawn of War games too much to ignore this.
[ame="http://www.gametrailers.com/video/multiplayer-interview-warhammer-40-000/717665"]Warhammer 40,000: Space Marine Video Game, Multiplayer Interview HD | Video Clip | Game Trailers & Videos | GameTrailers.com[/ame]
Gameplay
http://www.ign.com/videos/2011/07/20/space-marine-multiplayer-video-preview?objectid=14352257
Basically it's Space Marines vs. Chaos Space Marines in what's essentially a mirror match. The Chaos weapons appear to look different, but as far as I can tell they'll function the same.
It's class based:
Assault - Melee specialist. Can equip 2-handed melee weapons or 1-handed + pistol. JET PACKS!
Tactical - Mobile ranged. Can equip most ranged weapons. Maybe some intermediate melee capability?
Devastator - Ranged specialist. Can equip heavy ranged weapons, i.e. heavy bolter, plasma cannon, sniper rifle, etc.
Lots of cosmetic customizability for both SM and Chaos, including pre-mades for popular chapters. There appears to be a perk system, though it's unclear what they'll all do.
I'm a bit disappointed in the lack of gore. It appears that the Marines just kinda fall over when defeated.
I'm also a bit disappointed at how safe they appear to be playing it. By making the races identical mirrors of each other, the game could get pretty stale pretty quickly. I'd like to see more creative game-modes, i.e., a single SM vs. all Orkz. Whichever Ork kills the SM spawns as the SM. A coop horde/swarm mode would be an obvious choice too.
I'm still interested, but I feel like Relic is being forced to get the game out the door on schedule. It looks like it could use some more time and polish, but I'll probably still get it unless reviews say it's terrible. I like the art style, races and weapons of 40K thanks to the Dawn of War games too much to ignore this.