athenian200
Gawd
- Joined
- Mar 29, 2012
- Messages
- 837
There are a lot of great indie games, don't get me wrong. But it seems like most of them are technologically stuck in the SNES/GBA era in many ways.
For instance, I've personally never seen a 3D indie game, and I rarely see RPGs or other games with deep stories. It seems like for that kind of thing, you still have to go to the big publishers.
Why do indie developers have more trouble with 3D graphics and storylines than with anything else? Or am I just not playing the right games?
For instance, I've personally never seen a 3D indie game, and I rarely see RPGs or other games with deep stories. It seems like for that kind of thing, you still have to go to the big publishers.
Why do indie developers have more trouble with 3D graphics and storylines than with anything else? Or am I just not playing the right games?