JustinSane
2[H]4U
- Joined
- Jun 29, 2005
- Messages
- 2,425
krotch said:Well, the Revolution is only twice as powerful as a Gamecube.
wow. read up.
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krotch said:Well, the Revolution is only twice as powerful as a Gamecube.
JustinSane said:wow. read up.
krotch said:Wow, there's no specs. There are rumours. Such as this.
http://www.engadget.com/entry/1234000100046549/
Only 4 times as powerful and still extremely far less than either the PS3 or Xbox360. Course the other posts I made had links with interviews. Course if those articles are any indication, I don't expect the Revolution to be 4 times more powerful.
Night Fox said:It doesn't matter which company you so deeply favor as the fact of the matter is, Nintendo with their "3rd place" Gamecube was the most profitable company this generation. They will most likely be the most profitable next generation as well...
JustinSane said:Exactly, what gives you the right to say its only 2x powerful than the gamecube? Good job, you read.
krotch said:It's called an opinion. Maybe you should try getting one.
krotch said:Yes, and everyone is stating as fact that it's going to be near PS3/Xbox360 levels, when it's not.
oqvist said:Well if you look at the specs revealed I don´t see why it would not.
The CPU:s in the Xbox 360 which seem to be better despite what Sony tells us about the Cell I dont think it will outperform an X2 even. It´s no revolutionary step at all.
clownvomit said:revolution controller, and WOW....how stupid! That will never work. Not for grown ups, not for regular gamers, and certainly not for kids.
Nintendo has made its final mistake. When the next gen's come out (ps4, xbox..whatever) Nintendo won't be there.
clownvomit said:Ok, how does it work?
CHollman82 said:Imagine you are playing the next iteration of The Legend of Zelda. You come a across an enemy in a field, what do you do? Hit the A button to swing your sword at him? No, you SWING your sword (controller) at him. You are in complete control of links sword, you can swing, stab, block etc etc. You, not your character on screen, are fighting this monster. Next example, you are playing Tiger Woods 07 and step up to the tee. Typically you would hold a button until the power slider is where you want it then release, then hit the button again at the right spot to control the spin. Now, imagine instead that to swing his club you hold the controller in your hand like a golf club and take a swing. Your character on screen mimicks your actions perfectly and nails the ball 300 yards, how satisfying would that be? Next example, you are playing a FPS and you see someone far in the distance. You switch to your sniper rifle, crouch down, and aim the controller at him as if it were a gun. Take a deep breath in, hold it, squeeze the Z trigger to fire and watch his head get blown off. Next example, you are flying an F22 Raptor over Iraq (or whatever, I don't know) you see a bogey drop in behind you ready to fire a missile at you, instead of moving around a little analog stick to manuever you can twist and turn the controller just like you want your plane to do, hell if you were so inclined you could fly it around in the air and pretend its your plane. Final example. You are playing mario for NES and have no use at all for motion tracking. You can dock the controller in the included shell and turn it into something very similar to a gamecube controller. Since motion tracking is not in the games original programming it will not effect it so there is no reason to disconnect the sensors or anything. If you don't want to use it you don't have to, that is why the system comes with the shell and why the gamecube controllers will work with it.
Instead of controlling a character onscreen you almost BECOME that character, this is only the first step toward total immersion in gaming. Mark my words things will only move forward from this point, this technology will not go away
clownvomit said:Dont' get me wrong, that is cool.
BUT...do you know how long that is cool for? Not long at all. I don't want a work out to play my games. I want to sit on my couch.
Novel stuff like that just doesn't last, no ones wants to swing their arms around for that long.
Now, it IS a step in the right direction. If I had a VR helmet that actually put me in the game, then the contoller would be dope. It would be worth the work then, but not just for teh controller.
krotch said:Well, the Revolution is only twice as powerful as a Gamecube
clownvomit said:revolution controller, and WOW....how stupid! That will never work. Not for grown ups, not for regular gamers, and certainly not for kids.
Nintendo has made its final mistake. When the next gen's come out (ps4, xbox..whatever) Nintendo won't be there.
retardedchicken said:The ATI graphics chip in the rev will EASILY be many many many times more powerful than the quasi R300 that was in the Gamecube. If the leaked 600mhz is true, than it is most likely an R520 (all reports say ATI has been getting very high clock speeds from it) which would spank the ATI chip in the Gamecube
There is no opinion saying that a pre R300 chip can only be half the power of an R520 (hell, even a chip like an x850xt would be easily 4x the speed of the Gamecube's chip) it is undoubtably much more than twice the speed. More RAM, more cache, and better design all will bolster the numbers even higher.
IIRC Sony stated their PS2 would be the next best thing in graphics since sliced bread, and I we all know how the graphics on it turned out (in reference to Gamecube/Xbox)
IMO Sony and Xbox are trying to push their power numbers too far. Thinking about it, playing a game at 1280x720 IS NOT THAT HARD even for most computers today. Sure the games will have much more detailed, but if a top end PC today were to be dedicated to running a game at 1280x720 with say 4xaa and 8xaf high detail, it would do so pretty smoothly. And then you throw in 2 extra cores that you need to program a game to take advantage of (Xbox360), and it only adds to the mess. Nintendo was modest with their numbers with the 'Cube, and they most likely are today. Spending more R&D time in the controller pleases me more than spending more R&D time in graphics and power.
krotch said:And if those specs are true, then it's going to break Nintendo's "we want to make a cheap console" idea.
Tell me which console out first? Then tell me which ones came now next? There's no doubt the later consoles that came out will try to push for higher graphics.
Rev controller. Easy to build. Steal from those gyro computer pointers, add buttons, and voila. Rev controller. The thing is though, those gyro computer pointers suck and no one really buys them. I expect the same from the Rev controller. The issue now is that you end up with the crap controller, then you're going to have to fork out some $$ to get the converter unit to make it like a regular controller. Yes, great way to cash in for Nintendo.
What is more immersive? Playing a game that looks like Quake 4 or playing a game that looks like Quake 2? Now which resolution do you think would look better? 1920x1080 or 704x480?
Course the Rev doesn't need a lot of power to play games like Mario Sunshine or some crap like that, as opposed to Perfect Dark Zero.
krotch said:Rev controller. Easy to build. Steal from those gyro computer pointers, add buttons, and voila. Rev controller. The thing is though, those gyro computer pointers suck and no one really buys them. I expect the same from the Rev controller. The issue now is that you end up with the crap controller, then you're going to have to fork out some $$ to get the converter unit to make it like a regular controller. Yes, great way to cash in for Nintendo.
CHollman82 said:The revolution controller is NOTHING like those pointers, you have no idea what it is or how it works so don't say another thing about it until you read up on what it is. Also, to show how little you know of anything you are talking about, the "converter unit" comes with the system. Moron.
krotch said:What is more immersive? Playing a game that looks like Quake 4 or playing a game that looks like Quake 2? Now which resolution do you think would look better? 1920x1080 or 704x480?Resolution isn't the only way games can look better. Metroid Prime could be one of the most immersive games to have come out and it was only being played at 640x480. I have the feeling you don't have a sound arguement other than a blatantly biased opinion. You are comparing last gen games (Super Mario Sunshine, a very good game indeed) to a game that didn't even come out yet (Perfect Dark Zero). If you are saying that playing games on a console is like playing a game at the detail of Quake2 as opposed to games on the PC that once again DIDNT EVEN COME OUT YET (quake4) then you are dead wrong. The new console games (Xbox360 and PS3) will have realism that is unparallelled by the PC. All new Xbox360 games and IIRC PS3 games will be 1280x720 which is most similar to playing at a resolution of 1280x1024 on a standard LCD or CRT. Support for 1920x1080(i think that's right?) is there and would look leaps and bounds better than 1600x1200.
You are talking as if you have built a gyroscopic and motion sensing controller before, and have seen one work for a console with decent support from developers.
Lastly, the shell for the Revolution controller is rumored to be shipped with the Revolution itself. It has already been reported that you will only need to use a simple flick of the wrist to use the controller effectively, maybe if some of us Americans weren't so damn lazy it would appeal to some of us more. Judging from Nintendo in the past, they will make a very solid and profitable console. I don't see how people don't admire Nintendo for IMO taking more risks than the other console companies and STILL MAKING LOADS OF PROFIT.
theNoid said:Biased junk.
The fact is.. Nintendo STILL turns out high profits from the Gamecube whether you like it or not. The Revolution will do nothing more then add to those profits. Again, it matters not what the thing looks like if it makes MONEY.
You can bash it all you want, thats your opinion. But like it or not .. the Rev will sell, Nintendo takes more risks innovating new ideas and giving gamers more options then Sony and M$ combined.. something we as gamers should appreciate.
Like I said earlier.. I remember 99% of people bitching backin the day ... "A MOUSE???? WHO THE FUCK WOULD PLAY GAME WITH A MOUSE?!?!?!?! THAT WILL NEVER WORK!" Times change my friend.. .have you played with the new controller ? Used its features ? Or even thought ... 'perhaps Nintendo spent a lot of cash R&D the controller design and in the end approved it?' Or... did you take one look at it and make your mind up ?
If Perfect Dark Zero was ONLY being released on Rev, would you change your tune ? I think so.
So instead of speaking before thinking, maybe slow down a bit and look at whats in front of you. I agree that the 360 and PS3 are going to be nice, but I'm certainly not going to sit here and 'presume' the outcome of either of them. You are simply too closed minded to even process what you might be missing out on.... your loss.
edit. I have a gyration setup on my HTPC and it works beautifully... but you knew that also
steviep said:My God, if you've done the reading you've said that you did, you will see it. It does NOT work "just like gay gyro pointers" - there is a lot more going on here. I don't need to use it to be told by multiple sites that it's not just a gyro mouse. It works in 3D space for shit's sake! Nevermind Gamecube controllers, the analog attachment is going to ship with it, which is pretty much like a regular controller already. But the controller shell is rumoured to, and likely will, ship with it as well. The way Nintendo will make "peripheral profit" off it will be the same way they made peripheral profit with the other system. Release a bongo attachment, a dance mat, a microphone for voice rec (if it already isn't there), boxing gloves? Certainly a DVD playing attachment to cover licensing like the X-box. The possibilities are there, and surely they are endless.
You will also see that editors of these gaming sites at first "waved their hands around like retards" as they put it, but then they got comfortable and sat down, and the apparatus can be used with very little movement, resting on your knees, just like every other controller. To those who think it will fail miserably (clownvomit), I think you have a very closed mind about these kinds of things. I, for one, will enjoy being a little bit less lazy when I'm gaming. I'm sure my girlfriend and my parents would like that - and hell, I can easily see them wanting to join in after watching. And that, my friends, is the whole point.
clownvomit said:Yawn, the reviews I read said the participants had to use both hands to aim in a FPS, and the games were blocky and looked like shit.
So we'll see now won't we?
LadyMakoFox said:Hmmm I don't like the controler for the new Nintendo..
My question is: Can I use it for my TV, DVD player, and home theater unit as well?? I mean it does look like a remote control why not make'em features lol...
Its hard to beat the classics:
drewb99 said:That's why you can turn it sideways It gets obvious why they made it a box and not something else.