MelonSplitter
[H]ard|Gawd
- Joined
- Aug 6, 2006
- Messages
- 1,088
I see that people are already receiving win 10 en masse. Are there any gamers here that could elaborate on performance
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A long time ago, HardOCP reviewed BF4 specifically for Win7 vs Win8.1 performance. Might be interesting for them to revisit this.
A long time ago, HardOCP reviewed BF4 specifically for Win7 vs Win8.1 performance. Might be interesting for them to revisit this.
see ya in 2016 for DX12 games
. Not sure how thats possible considering its a dx9 game but the bottleneck is definately not my cpu anymore.
Windows 10 is marginally faster overall for both cards, but again driver changes and random anomalies can easily account for that. As you have been able to see, going from Windows 8.1 towards Windows 10 for DX11 based games, really hardly makes any differences.
has the OS alone ever really led to a substantial performance improvement in games?...not counting DX exclusive features of course...Windows 10 does claim much better multi-threaded performance but I still don't see any huge difference
This is going to sound crazy but back in the day I played a game called Shadowbane. When I was beta testing it I was on 98SE (had not upgraded to XP yet). Right before release, in late 2002, I decided to upgrade to XP SP1 and the performance boost on exact hardware was huge. The game stuttered a lot on 98 but was perfect on XP. Maybe it was just shit coding by the devs. I can't say for sure if it was the OS or not.has the OS alone ever really led to a substantial performance improvement in games?...not counting DX exclusive features of course...Windows 10 does claim much better multi-threaded performance but I still don't see any huge difference
has the OS alone ever really led to a substantial performance improvement in games?...not counting DX exclusive features of course...Windows 10 does claim much better multi-threaded performance but I still don't see any huge difference
This can be chalked up to just how much better the NT kernel is at doing stuff than Win9x. Heck, the old OS/2 kernel in 1993 handled the multitasking of the day better than Win9x ever could, even years later.This is going to sound crazy but back in the day I played a game called Shadowbane. When I was beta testing it I was on 98SE (had not upgraded to XP yet). Right before release, in late 2002, I decided to upgrade to XP SP1 and the performance boost on exact hardware was huge. The game stuttered a lot on 98 but was perfect on XP. Maybe it was just shit coding by the devs. I can't say for sure if it was the OS or not.
I can't imagine some magical framerate boost coming due to an OS anymore. For a while Windows has been tuned well enough that it's churning out frames at virtually the maximum speed the hardware will allow, barring unlocking magical DX12 features or something.
In CPU-limited gaming scenarios Linux has show an advantage over Windows 7 (and maybe 8.1, I forget off the top of my head). It's hard to say what part of the software stack is the reason (kernel or display server, etc.), but it does show that there was still some room for improvement.
As Valve found out when they were porting their games to linux, opengl is faster than directx. So there are definitely areas microsoft can improve.
As Valve found out when they were porting their games to linux, opengl is faster than directx. So there are definitely areas microsoft can improve.