Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Quick update:
- ATI/CZ users will get turned on later tonight for the CS: Source test
- An update will be out today as well. This is largish (~60 MB).
- The size of the update is due to the Video Stress Test it includes. You'll be able to do some initial performance analysis using this test and report the data back to a central server. The results of the VST will be posted on Steampowered.com.
- HL/2 pre-load will begin tomorrow. It was ready yesterday, but we decided to use the bandwidth to get out the VST first since I get pelted with zillions of questions from people asking how their PC will run Half-Life 2.
fallguy said:Looks like ATI/CZ users only.
Quick update:
- ATI/CZ users will get turned on later tonight for the CS: Source test
- An update will be out today as well. This is largish (~60 MB).
- The size of the update is due to the Video Stress Test it includes. You'll be able to do some initial performance analysis using this test and report the data back to a central server. The results of the VST will be posted on Steampowered.com.
- HL/2 pre-load will begin tomorrow. It was ready yesterday, but we decided to use the bandwidth to get out the VST first since I get pelted with zillions of questions from people asking how their PC will run Half-Life 2.
R1ckCa1n said:Or ATI paid Valve to release something showing a huge lead for them?
joecuddles said:Really?
http://www.xbitlabs.com/articles/video/display/graphics-cards-2004_26.html
See : http://www.xbitlabs.com/images/video/graphics_cards_1H-1004_charts/dx1ud_1600_pure.gif
and
http://www.xbitlabs.com/images/video/graphics_cards_1H-1004_charts/dx1sf_1600_pure.gif
Looks like they need to pay some more. Clearly there is no huge lead going on.
yeah i would agree, but also im pretty sure that the ati/hl2 bundle was met for when ati had their 9800xt card out when they were on top. now that the r420 core is far less efficent, nvidia has made things tight.joecuddles said:Really?
http://www.xbitlabs.com/articles/video/display/graphics-cards-2004_26.html
See : http://www.xbitlabs.com/images/video/graphics_cards_1H-1004_charts/dx1ud_1600_pure.gif
and
http://www.xbitlabs.com/images/video/graphics_cards_1H-1004_charts/dx1sf_1600_pure.gif
Looks like they need to pay some more. Clearly there is no huge lead going on.
trudude said:Benchmarks shown just a few days ago suggest that the 6800 Ultra and X800XT PE are neck and neck except @ 1600x1200 4xAA 8xAF where the X800XT PE has 7fps over the Ultra. This was a benchmark done on CS:S. I am fairly confident that the game will perform neck and neck on the Ultra and X800XT PE. The ultra oc's and extremes will perform MUCH higher than the X800XT PE in HL2 though. When HL2 supports SM 3.0 the 6800's will stomp on the X800's.
trudude said:Benchmarks shown just a few days ago suggest that the 6800 Ultra and X800XT PE are neck and neck except @ 1600x1200 4xAA 8xAF where the X800XT PE has 7fps over the Ultra. This was a benchmark done on CS:S. I am fairly confident that the game will perform neck and neck on the Ultra and X800XT PE. The ultra oc's and extremes will perform MUCH higher than the X800XT PE in HL2 though. When HL2 supports SM 3.0 the 6800's will stomp on the X800's.
doh-nut said:so when ATI has 7 fps over nvidia its no big deal but when sm 3.0 is on and nvidia gets 7 fps its a stomping? please
rancor said:If HDR is activate and nV goes 7 fps faster hell thats stomping them, that won't happen though HDR will slow down nV's cards about 50% but it will still be very playable.
No. SM 3.0 offers more than a framerate increase. If Valve is smart they will enable some of the SM 3.0 features like Crytek is about to do. Such VDM and HDR. I think HDR is already in HL2 in SM 2.0 so who knows. As far as framerate increases with SM 3.0 goes I am willing to bet it will be much higher than 7fps.doh-nut said:so when ATI has 7 fps over nvidia its no big deal but when sm 3.0 is on and nvidia gets 7 fps its a stomping? please
R1ckCa1n said:Wake up! The CS:Source does not represent HL2 gameplay. Look at the environment and maps to see they are no where close to what we will see in the actual HL2 game.
On a side note that 7 fps lead for the XT-PE will double if not triple with 1600 x 1200 @ 4X AA and 16X AF even on CS:Source
The Batman said:Wow, since you can predict the future so readily did you predict me rolling my eyes at you?
doh-nut said:no, thats only for CS:S beta testers. trust me gabe wasn't specific, but the VST is for everyone. if im wrong ill eat my keyboard
-http://www.steampowered.com/index.php?area=newsPhase 2 of the Counter-Strike: Source beta begins today at 7pm PST, extending the beta to owners of Counter-Strike: Condition Zero and the ATIHL2 bundle.
Also included in this portion of the beta is a Valve Source technology benchmark. The benchmark will be available to all beta participants via the main menu. Results will be displayed upon completion, and beta participants will then have the option to send the results to a Valve-hosted public web page tracking the results as done in prior Valve surveys.
For more information on the Counter-Strike: Source beta, please visit: http://www.steampowered.com/index.php?area=productnews_CSS.
R1ckCa1n said:I predicted more, but was partly right. Now for rancor and co. flames........
Xtasy0 said:start eating your keyboard, buddy.
-http://www.steampowered.com/index.php?area=news
doh-nut said:all that says is that its included with CS:S. no keyboard munching yet.
and furthermore here is why it will be released to everyone. CS:S has been pre-loaded for the majority of the testers who wanted it. so why would gabe delay the hl2 preload to save bandwidth if minimal bandwidth was to be used today? he delayed it because of the amount of traffic the benchmark is going to take up tonight.
doh-nut said:all that says is that its included with CS:S. no keyboard munching yet.
and furthermore here is why it will be released to everyone. CS:S has been pre-loaded for the majority of the testers who wanted it. so why would gabe delay the hl2 preload to save bandwidth if minimal bandwidth was to be used today? he delayed it because of the amount of traffic the benchmark is going to take up tonight.
R1ckCa1n said:Wake up! The CS:Source does not represent HL2 gameplay. Look at the environment and maps to see they are no where close to what we will see in the actual HL2 game.
On a side note that 7 fps lead for the XT-PE will double if not triple with 1600 x 1200 @ 4X AA and 16X AF even on CS:Source
Xtasy0 said:start eating your keyboard, buddy.
rancor said:LOL back to shader class 101, and the teacher is in.........
Tell me again how HDR works and why it will cause a slow down of 50% on nV cards. If ATi tries it it will cause a 75% or more slow down.
101998 said:Maybe you should study a bit more if you think the ps2.0 hdr effects in hl2 will be that taxing on either card.
rancor said:If HDR is activate and nV goes 7 fps faster hell thats stomping them, that won't happen though HDR will slow down nV's cards about 50% but it will still be very playable.
SnakEyez187 said:Where are you getting these percentage numbers from? Can you state any of your sources? Do you even have any?
AMDXPCottonFire22 said:they probably wont add sm3.0 sinc ethey cut a deal with ati can tmake them look bad now can they.