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mjz_5 said:What is wrong with you.. Unreal 3 should not be placed in the poll, the engine/game is not even out yet!!!!!!!! While your at it, why not place the HL4 engine or even IDs next engine.
m4rine said:I would have to say that HL2 does beat doom3 in that sense, but not for long.
DemonDiablo said:H'okay Mr. Flamer there are far better ways to get your point accross not to mention you didnt even give your opinion on which engine was better.
Also yes the engine isnt "fully" out yet but they've demo'ed it and that demo is enough for me and nVidia to sell sm3.0 of off. Thank you very much now have a nice day and stfu
U dont know what the heck r u talking about. If there is an example of excellent optimizing thats D3 engine comon i ran it at 800x600 in High with only a 1.5GHZ willamette and a 64bit FX5200 with 128MB of 6ns DDR. It ran above 25fps average with a little tweaking of the config files. U r definitly speaking nonsense.REweskerqchaos0 said:I prefer the source engine. D3 has much better lighting effects but in my opinion thats all D3 has over source. And again this is just my opinion but i believe the reason the D3 engine at max settings runs slow on current cards is because of the lack of coding efficency.
I am sure is not by reducing polygon count like Source does and then end drawing straight lines that makes it look like a kinder draw.REweskerqchaos0 said:Oh enlighten us great computer graphics lord. Your mentally weak underlings desperatly need you're damn near useless information that will benefit 99% of us in no way whatsoever other than being able to impress online super geekz. edit* this is me misinterpreting the previous post and speaking in defense
Edit* sorry man i thought you were being antagonistic with the "anyone? anyone?" thing. My appologies.
D3 rocks but it also has clipping problems. Lemme create an acccount on a public photo site and i'll show ya. PLZ if u know some site tell me.Metallica_Band said:I don't go around looking for errors...they were all in plain view...I see shadows coming from under doors and thru walls and I can see models legs and arms and stuff go thru walls...there's A LOT of the exact same annoyances that's seen in HL1 that have been repeated in HL2...they did nothing to correct them...and don't even get me started on HL2's grass...I swear it reminded me of Doom 1 ages...
Enduring_Warrior said:I am sure is not by reducing polygon count like Source does and then end drawing straight lines that makes it look like a kinder draw.
Well since its source got leaked and the Q1 engine is open source, I am sure one can make a comparison if they are willing to invest the time. It is possible that they ported parts of the Q1 engine to DX and this a lot of the same problems occur. I kind of doubt they did that though.Metallica_Band said:D3 might have some of these probs too but they're far more noticeable in HL2...in fact they're the exact same things that HL1 had problems with...ya know what...I don't even think Source IS a new engine...I bet it's a mojorly tweaked HL1 engine with new stuff throw in...how else can you explain the exact same engine problems that occur in both HL2 and HL1???
Holy crap, how is the Unreal 2 engine beating out crytek???
D3 rocks but it also has clipping problems. Lemme create an acccount on a public photo site and i'll show ya. PLZ if u know some site tell me.
how else can you explain the exact same engine problems that occur in both HL2 and HL1???
Enduring_Warrior said:U dont know what the heck r u talking about. If there is an example of excellent optimizing thats D3 engine comon i ran it at 800x600 in High with only a 1.5GHZ willamette and a 64bit FX5200 with 128MB of 6ns DDR. It ran above 25fps average with a little tweaking of the config files. U r definitly speaking nonsense.
obs said:The Doom3 engine is the best engine of its type out there. Not really sure why the Unreal2 engine is listed seeing as it won't be out for years and all we got is a few high-poly shots of models and maps which were obviously pre-rendered. Anyways, HL2 may have been a better implementation of their respective engine, but the Doom3 engine is simply more advanced.
obs said:The Doom3 engine is the best engine of its type out there. Not really sure why the Unreal2 engine is listed seeing as it won't be out for years and all we got is a few high-poly shots of models and maps which were obviously pre-rendered. Anyways, HL2 may have been a better implementation of their respective engine, but the Doom3 engine is simply more advanced.
inotocracy said:A few high poly shots that were pre rendered eh?
Guess you missed the memo: http://mirror1.gameworldnetwork.com/movies/unreal3_0002.wmv
Oh and its the Unreal 3 Engine.
REweskerqchaos0 said:LoL the guy in that video could seriously befefit from some speech lessons. Nice looking engine though.
ThreeDee said:does the D3 engine use its own physics? ...or is it farmed out like HL2 uses the Havok engine...
The Unreal Engine 2 is a few years old already. There have been several games already based off it. It was designed actually on D3D 7. They added some DX8 in UT2004 but the upgrade to UE3 will be big. The video of it from E3 or so looks just great. I think you may see Unreal 3 in the next 12-18 months using the UE3 engine.]|[ Mar']['in ]|[ said:The unreal 3 engine won't be out for years. Unreal 2 (the one that's listed) is out now, and isn't nearly as good as Crytek's engine. I don't understand what the fricken problem is.
Actually I tried bunny hoping and I seem to go faster when hoping around...Source is nothing but a reworked HL1 engine What a bunch of losers...they can't even develop their own engine from scratch nowadays...Sly said:If the bunnyhop bug is still there, then we've got a problem
ID was the only one with the balls to try their hand at their own. They are not that bad for someone who doesn't dedicate their whole job to just that one aspect. Most engine license Havok or another lesser known physics engine.ThreeDee said:does the D3 engine use its own physics? ...or is it farmed out like HL2 uses the Havok engine...
inotocracy said:Im going to go ahead and call this a lie, for the simple fact that I had the same video card in the system below and I could barely get it to run at 25fps on 640x480 Medium Quality.