Upgraded from HD4870 to HD6970, loaded up some games, terrible just terrible image tearing at 1920x1200. Read up on the problem and identified the lack of vsync and triple buffering as likely culprits.
Observation: Games don't have a vsync or triple buffer option in their settings even though the 3D engine they are using and modern hardware supports it.
Observation: CCC doesn't have a vsync or and only has triple buffer for OpenGL.
Question: Why is it that neither games nor official drivers provide the options necessary(!) to have a trouble-free gaming experience?
The Internet is full of posts that illustrate the problem, this isn't a single isolate occurence for someone who has some odd hardware/software combination. Why is this problem not officially addressed and folks have to resort to running D3DOverride and the like. That's just crazy.
Observation: Games don't have a vsync or triple buffer option in their settings even though the 3D engine they are using and modern hardware supports it.
Observation: CCC doesn't have a vsync or and only has triple buffer for OpenGL.
Question: Why is it that neither games nor official drivers provide the options necessary(!) to have a trouble-free gaming experience?
The Internet is full of posts that illustrate the problem, this isn't a single isolate occurence for someone who has some odd hardware/software combination. Why is this problem not officially addressed and folks have to resort to running D3DOverride and the like. That's just crazy.