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I'll post the presets I used for handbrake later, but I barely changed anything - just enabled baseline profile through tweaking a few settings on the advanced tab. The only downsize is size - a single topgear 1 hour episode is about 2gb exactly. But I dont really care, seeing as how I bought 2 32gb cards for it plus the internal 16gb.
Finally got curious and looked into multitouch.
h*t*t*p://codetest.f*r*e*e*h*o*s*t*i*a.com/flashtouch/touchprototype01.html
Windows 7 supports up to ten touch points if the host hardware does. On good hardware Windows 7 touch is far better than most realize, most have no idea of the full extent of the capabilities. Multi-touch doesn't override normal Windows behavior, you can't drag multiple windows via multi-touch as that's by design.
So is this an actual game?
Flash could probably run 99% of iOS apps or for that matter Android. Flash runs better on x86 machines but no doubt Apple didn't want Flash on the iPad in part to keep apps proprietary. It would be hard to call the device magical if 99% of the apps ran on Windows or Android.
So why did Google develop Android and MS develop Windows Phone 7? Isn't Apple open to HTML5? It seems if someone wants Flash to be engine for light apps, then it is left to Adobe to make that happen.
However Google and Microsoft haven't openly hostile to Flash. Lots of Android devices have decent Flash support and Windows Phone will probably eventually get it, as I said there are technical issues on non x86 platforms and yes Adobe does have to lead the support as you say.
Ok. But at least they support something not Apple. Frankly, I don't see a problem with companies wanting to innovate in their own way using stuff the make and like. If they don't survive because if it, then that's life. If they do, then that's fine too.As for HTML 5, the iPad supports it but at this point it's a less viable way to deliver apps to mobile devices than even Flash as the performance just isn't there for mobile devices.
It will be interesting to watch how it all unfolds. It seems clear that Apple will not dominate the phone market. They killed that market themselves by having exclusive deal with AT&T. Wide open window for others to get in.I just think that Apple has no interest in lightweight cross platform runtime as it goes to the heart of what makes the iDevices interesting, the apps though in time as Android starts to dominate the mobile phone space and even Windows Phone begins to offer the iPhone some challenge I don't think that apps are going to be that much of a differentiator.
Ok. But at least they support something not Apple. Frankly, I don't see a problem with companies wanting to innovate in their own way using stuff the make and like. If they don't survive because if it, then that's life. If they do, then that's fine too.
It will be interesting to watch how it all unfolds. It seems clear that Apple will not dominate the phone market. They killed that market themselves by having exclusive deal with AT&T. Wide open window for others to get in.
We'll see if the same holds for the iPad, though. It may be too late or maybe not. HoneyComb is Goggle's 1.0 OS for tablets and it still needs work. We can't even get our hands (collectively) on a Transformer and frankly, nothing else seems worth the bother. We are almost half way to year two of tablets. The Android take-over of the tablet space is indeed off to a slow start. I'm thinking that it's really going to take Amazon to get things going. I'm wondering too if I would wait for the Amazon tablet rather than getting a Transformer.
I think that Windows 8 will become the main challenger to the iPad. I think what works well for Android on phones doesn't serve it as well on slates and tablets. People don't expect consistency on phones but on fuller function devices like tablets that cost as much as laptops out of pocket I think the expectations are different.
Windows 8 is looking to be the next Windows 95, a huge UI update so there's a lot of risk here. Windows 8 will either be a huge success or flop far beyond Vista's proportions. I have no idea at this point until the beta comes out. I have high hopes as Microsoft has a mountain of intellectual property to bring to bear and have been working on tablets for a long time. We shall see.
If what you're saying proves true, the battle for the tablet is already lost. MS will be too late to the game with Win8 to have any significant impact on Tablets.
Just don't see the logic in this as the tablet market is still pretty tiny and the hardware a bit on the underwhelming side for what they cost. And there's a lot of things that Microsoft can do with tablets like digital ink that do have a broad based appeal, the issue has mainly been cost and battery that Windows 8 ARM should solve and Intel and AMD are working pretty hard on more power efficient x86 designs as well.
Microsoft has proven with virtually every product that is has that's successful, including Windows that you don't have to be first to do well. You simply need a compelling product.
I keep hearing that Tegra 3 tablets are supposed to be available by fall of this year. Considering how late NVIDIA has been with Tegra 2, does anyone here actually think that the chip will be available in 2011? I'd hate to get a transformer and have an obsolete piece of hardware in 2 months.
What do you guys think?
That not exactly true about MS. You're correct that MS has arrived late to the game and managed to become a dominate player in the market. However, there are some cases where it didn't work. Major example: The ZUNE. While it was a good player with good software, they totally lost the "mind space" with users and thus could not play. Win8 is just not that near a release to keep MS in this particular game.
It's not as if their major competitor in this market is sitting still and has no resources either. IMO, the best game in town for MS to play is to move the target a bit and find a new playground. There is room for everyone to have some pie -- and plenty of pie -- but you can't expect to have it all.
Yeah, I'm very tempted to cancel my preorder at J&R, especially with the issues the Transformer is having with HD video. If a software update fixes them, at least for 720P, I could be satisfied, even if the Tegra3 came out in August or September.I feel the same way. I'm sending back my Eee Slate due to a fan problem and the ghastly 2-point only multitouch, in favor of a Transformer (32gb+Dock), to see how it works. I'm going to be very, very disappointed if the bloody Nvidia card can't keep up with 720p / 1080p video and the kind of 3D games available on iOS and Android. Honestly, Nvidia is just striking out more and more these days in my experience. Hearing that there will be a Tegra3 this year, when there have only been a handful of Tegra2 devices makes me want to wait, especially if that is supposed to be a huge jump in power.
I wonder if anyone will make a top of the line tablet with something more powerful - maybe AMD's offerings are better, but I'd like to see them applied to Android or something else besides Windows.
I feel the same way. I'm sending back my Eee Slate due to a fan problem and the ghastly 2-point only multitouch, in favor of a Transformer (32gb+Dock), to see how it works.
I didn't word that well. Of course Microsoft hasn't had success with everything but most everything it has had success with wasn't first. Windows, Office, Xbox, all late to the party.
Windows 8 beta comes out in a few months. For a release this size the beta is enough to suck up mind share. And this finished product is only 18 months away. There's only going to be one more iPad release, and Google throwing out a zillion versions of Android ain't going to happen, they've got a ton of stuff to mop up with Honeycomb.
Yeah, I'm very tempted to cancel my preorder at J&R, especially with the issues the Transformer is having with HD video. If a software update fixes them, at least for 720P, I could be satisfied, even if the Tegra3 came out in August or September.
Yeah, I'm very tempted to cancel my preorder at J&R, especially with the issues the Transformer is having with HD video. If a software update fixes them, at least for 720P, I could be satisfied, even if the Tegra3 came out in August or September.
Software can't "fix" what isn't broken: the Tegra 2 simply cannot play extreme bitrate High Profile h.264 encoded material, end of story. It's not a software problem, it's not really a problem at all to be honest; it's just how it is. It's a SoC designed for small devices with small screens - having the ability to output through an HDMI connector does not mean it can crank out the highest bitrate highest resolution content at maximum sharpness/clarity/bitrate/resolution. The HDMI port is there to provide a connection to other devices for output purposes and that's about it. It's a convenience thing more than anything else.
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snip...
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How good does a lossy encoding created by transcoding already lossy material have to be for you folk?
If you're sitting someplace like mass transit, or in a car, or on a plane, on the toilet, who knows... how goes does it really have to look for you to be able to watch it? I can't perceive how anyone could watch anything - including the encodes I created and other people create all the time - and do nothing but constantly berate the quality, all the while having actually viewable content to work with that most anyone would be more than happy with.
/me shakes his head... this shit makes no sense all too often...
Software can't "fix" what isn't broken: the Tegra 2 simply cannot play extreme bitrate High Profile h.264 encoded material, end of story. It's not a software problem, it's not really a problem at all to be honest; it's just how it is. It's a SoC designed for small devices with small screens - having the ability to output through an HDMI connector does not mean it can crank out the highest bitrate highest resolution content at maximum sharpness/clarity/bitrate/resolution. The HDMI port is there to provide a connection to other devices for output purposes and that's about it. It's a convenience thing more than anything else.
How many people put high bitrate high profile content on a smartphone these days like the EVO 4G or some other device and actually use that for regular casual viewing of such materials? Would you or anyone you know do that when they have a high resolution computer monitor or even a huge gigantic plasma or LCD display along with their home theater system? Nobody I know uses their portable devices for such purposes, and I live in Las Vegas where a lot of my clients are casino execs and poker players that will drop $100,000 for a home theater system or $20,000 for a monster computer system with all the trimmings - and even though some of them have high end smartphones on the day they're released, not one of them has ever asked me "Ok, so, why do to the 1GB movie files on my smartphone look so bad on my 72" LED-backlit LCD display when compared to watching the actual Blu-ray original on the same system?"
They just don't since doing stuff like that is... well... it's a bit fuckin' ridiculous.
I don't get the mindset of people buying a tablet device like the Transformer and consistently having issues with it simply from the "oh fuck, it won't play my damned high bitrate high profile/whatever video encodes, fuck that, it's a piece of shit, I want my money back" mentality. If you took some time to create video encodings of your owned material, then you can easily create new encodings designed just for the Transformer - it just requires some time and effort which honestly costs nothing.
And you are speaking from that point, right? Not from the point of not being able to play a shitload of content that's not legally yours or legally acquired, right, like 1080p MKV rips downloaded from somewhere online, right? I ain't pointing a finger at you or anyone else - but the question does beg to be asked.
I create an encode, I put it on a device, and I watch it - what more do people need? Why the push for "Oh god, a video encoding on this device with the 10.1" LCD panel needs to look just as good (if not better) than it would on my 40-50-60-etc inch plasma/LCD/whatever..."
How good does a lossy encoding created by transcoding already lossy material have to be for you folk?
If you're sitting someplace like mass transit, or in a car, or on a plane, on the toilet, who knows... how goes does it really have to look for you to be able to watch it? I can't perceive how anyone could watch anything - including the encodes I created and other people create all the time - and do nothing but constantly berate the quality, all the while having actually viewable content to work with that most anyone would be more than happy with.
/me shakes his head... this shit makes no sense all too often...
It should only matter to video enthusiasts, which honestly doesn't apply to most people. Transcoding videos for us would mean a pc running full time doing nothing but that. I'm pretty sure transcoding four or five (or ten) DVDs a week wouldn't push your pc too hard. Compared to us that has hundreds of episodes in our watch queue (and that's not including the unwatched ones still in the archives). That's why our needs are considered niche.
As for what I'm hoping for in windows 8. Unified hardware drivers and comprehensive software specifications would be nice. The only standard game controller on the android is the wii mote. Does honeycomb have the code infrastructure to support a printer that all the apps can access? Or do they have to be written specifically for it.
Good God. This is a perfunctory diatribe of outlandish proportions. Relax! As has already been established, the unit can play 720P content at moderate bitrates both, via streaming content or, from a local file. The problem is that some people are reporting choppy playback while, others are reporting smooth playback of the same content. I DO NOT want to be in the latter group.
I am WELL aware of the limitations of the tablet form factor (~10" screen) and will be using mine for playing movies sparingly.
yeah, that's what I was thinking when I read that post. I seriously couldn't care less if Tegra 3000 can support 1600p 10gbps video with 20 channel sound, if it cannot even play a simple Youtube mobile video at fullscreen (likely not even 720p content); NOTHING to do with the HDMI.
As for the video clip, I'll try it when I get home.
http://www.mediafire.com/?wq2f97ev4rt9may (WebM video clip, 42.49MB)
It's a 720p encoding taken from YouTube, using Google's V8 encoding format. I don't know for 100% sure if Android 3 supports WebM containers natively but I'll bet it does. I'm curious to know how such a clip will play, so gimme a report if you're game. I'm trying to find a decent 1080p WebM clip but so far I haven't found one. Might have to create one myself I guess...