Lame. Lets hope they don't dumb it down.
"Quickly tap E to free yourself from the grapple!!"
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Lame. Lets hope they don't dumb it down.
Am I the only one who felt like the first game was poorly suited to KB/M controls? The perspective, camera control, and the limited number of combat actions really made it feel like the game should have been played with a game pad to me.8) Date of release? Q1 2011 - according to CDP their engine will work on consoles, and you can use xbox pad to control it. But it's PC game, they made it primarily on PC, with PC gamers in mind, and then they might port it on Xbox/PS3... wonder how many people will whine that "OMGZ that gamez too hardz"
Am I the only one who felt like the first game was poorly suited to KB/M controls? The perspective, camera control, and the limited number of combat actions really made it feel like the game should have been played with a game pad to me.
Am I the only one who felt like the first game was poorly suited to KB/M controls?
Awwww, there wasn't auto health regeneration and health packs spread out all over the landscape? Booooooooooo hooooooooooooo
...and it has been confirmed. The Witcher 2 on consoles as well.
http://www.vg247.com/2010/03/25/the-witcher-2-heading-to-consoles/
Am worried now
I'm not saying it didn't work. Just that it didn't quite feel right. Like the control scheme was in this nebulous area between what it should be if it were designed for M/KB and what it should be if it were designed for a controller, despite the fact that the game is clearly meant to be played with M/KB.Worked fantastic for me on KB/M.
There is no intention to release TW2 on PC and console simultaneously. As Sparrowhawk said, one of the devs in the dev diary mentioned the new engine has more flexibility which enables a console version. But the priority of the TW2 developement is the PC version. I think it's also mentioned (assured?) in one of the previous statements of the CDPR poeple.
Am I the only one who felt like the first game was poorly suited to KB/M controls? The perspective, camera control, and the limited number of combat actions really made it feel like the game should have been played with a game pad to me.
According to the lead moderator on the official Witcher forums, there won't be any console versions - at least released at the same time as the PC version:
http://www.thewitcher.com/forum/index.php?topic=28245.msg5398677#msg5398677
So it looks like CD Projekt is sticking to their word about keeping PC users in mind first.
I'm not saying it didn't work. Just that it didn't quite feel right. Like the control scheme was in this nebulous area between what it should be if it were designed for M/KB and what it should be if it were designed for a controller, despite the fact that the game is clearly meant to be played with M/KB.
Phew, good to know
Witcher however was quite good on difficult. As long as you had the potions and used the right combat style you could survive most fights fine enough.
Anyone played Witcher 1 with Flash Mod? It is the only Mod officially endorsed by CD Project and added difficulty levels to increase the depth substantially to the game.
I currently play DA with the Simple Increased Difficulty Mod on nightmare. I udnerstand lots of people find DA difficult but it seems to me that if you played Baldurs Gate/Planescape, the game is just not difficult enough on nightmare! Witcher had a balance issue with Igneus powers being too strong which I think the Flash mod fixed etc.
LOL! nice. Definitely a must buy.Hidden message from the developers in the trailer???
IMG]http://i44.tinypic.com/r7tcih.jpg[/IMG]
Hidden message from the developers in the trailer???
Only a week late to the party about that message.
I enjoyed the Witcher but it was a bit too long for me. But then I'm not a huge RPG guy.
I will say I love the developer though, they seem to have a good attitude and like-mindedness with the fans.
I enjoyed the Witcher but it was a bit too long for me. But then I'm not a huge RPG guy.
I will say I love the developer though, they seem to have a good attitude and like-mindedness with the fans.
The Witcher is likely a 50hr game if you skip some parts but do the majority of it. To me, your "too long" is a selling point. Any RPG that has good gameplay and over 40 hours of content is usually a must buy for me. I spent probably 400 hours on Morrowind alone, with mods of course.
Lame. Lets hope they don't dumb it down. It better be developed on the computer and then ported to Consoles otherwise I won't buy it. I want nudity, foul language and precarious situations in my Witcher thank you.
http://www.youtube.com/watch?v=-Spj58-AVx8 - Opening cut scene for Act 1
also, if you don't mind Polish narration with German subtitles, watch this here:
http://www.youtube.com/watch?v=-Spj58-AVx8 first 5 minutes they talk about the game (nothing new), so just start watching at a 5 minute mark.