8800GTS and Texas Hold Em (Vista Ultimate)
I get flashing text with the Vista Ultimate game and the latest beta drivers for the 8800's. Does anyone else see this problem?
Check this out...
Went to Best Buy this weekend and Picked up a Copy of NCAA 2005 for the Xbox... Got home opened it up (Had the Xbox Seal on it and everything, Felt like Manufacture Shrink Wrap) and inside was a Blank CDR... I was like WTF Best Buy is never going to believe me.. But they did...
Some chipsets MIne in particular has to have the 62.20 or 65.xx drivers for Opengl games to change resolutions and not lock up on exit.. I have tried every 4in1 under the sun but nothing fixed it untill I went to 62.20... I am running a 6800GT and a KT400 Chipset.
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That may be the issue right there.. You are using ATI I am speaking on behalf of Nvidia cards... ATI has Triple Buffering.. Nvidia does not.. I suggest you use tripple buffering with VSYNC on... Best of both worlds! I really miss it since I went from my 9800pro to my 6800GT.
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Do me a favor... Make sure VSYNC is on and your refresh rate is 60hz... Go into doom3 and then gointo the console type "com_showfps 1" walk around in the game for a bit... Notice howits either 60 or 30... Now go out of the game force your prefered gaming resolutions refrash rate to something...
Actually with Vsync on it drops to a Multiple of your refresh rate... For example if you are running a 60hz refresh rate and your Frames per second (FPS) drops from 60 to 59 your frame rate will actually get set to half your refresh rate i.e. 30FPS. Now if your actual rate drops below 30FPS...
Well.... Not really... I moved my card to a P4 2.8c system with 1gig of ram. Actually benched 1 -2 frames per second less than my XP @2.3 ghz...Doom 3 at 640x480 Low - 53 fps... on both systems... IT really looks CPU limited but I have no clue why I am not getting what Anand tech cpu article...